Page 2 of 15 FirstFirst 1 2 3 4 12 ... LastLast
Results 11 to 20 of 141
  1. #11
    Player
    Darkhaund's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    391
    Character
    Darkhaund Krull
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    This is not about SPACE limitations, but memory limtations, coding limitiations etc.
    (1)

  2. #12
    Player
    Darkhaund's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    391
    Character
    Darkhaund Krull
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    in fact.. the very FACT that they are making SMALLER ZONES, they just said it is becaue they need to adapt the game for the PS3. So since now... limitations are being present
    (2)

  3. #13
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Perhaps you didn't read the part where it was said that the game would be designed for high-end PCs with fully customizable graphics options, but will still run on the PS3 and similarly powered PCs.

    Why do you think the PC version was released and is going to be re-released first? It's a PC game being ported to PS3, not the other way around.
    (14)

  4. #14
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Vahzl View Post
    The PS3 is a massively advanced piece of hardware, but the PS2 was not on par with current PC's on the market at the time. Right now, the PS3 is also easily upgradable, and has a huge hard drive as standard, with the option of adding your own HDD's too. I see no limitations for a long long time.
    Uhh, the PS3 graphics chip is based on the Nvidia GeForce 7800. Look it up, it's ancient. The PS3 is nowhere near the level of a modern gaming PC. Obviously you can't upgrade the hardware on a console, either.

    At the very least it will necessitate a bunch of new, lower resolution textures but I guess even alternate models aren't out of the question.
    (2)

  5. #15
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Frein View Post
    Uhh, the PS3 graphics chip is based on the Nvidia GeForce 7800. Look it up, it's ancient. The PS3 is nowhere near the level of a modern gaming PC. Obviously you can't upgrade the hardware on a console, either.

    At the very least it will necessitate a bunch of new, lower resolution textures but I guess even alternate models aren't out of the question.
    Fairly sure that's the plan based on what I read.
    (0)

  6. #16
    Player
    Darkhaund's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    391
    Character
    Darkhaund Krull
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    So you see my point guys?
    The new FF14 is already held back by the PS3
    (1)

  7. #17
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    erm people has been saying in PS 3 you will get medium setting of PC....which one that held back?
    (0)
    Aion Zwei - Masamune

  8. #18
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Frein View Post
    Uhh, the PS3 graphics chip is based on the Nvidia GeForce 7800. Look it up, it's ancient. The PS3 is nowhere near the level of a modern gaming PC. Obviously you can't upgrade the hardware on a console, either.

    At the very least it will necessitate a bunch of new, lower resolution textures but I guess even alternate models aren't out of the question.
    Incorrect, the PS3's GPU has been compared to something better than 2x Geforce 7800GTX video cards, which was still powerful when the PS3 was released.

    Anyways, the fact is FFXIV was made for PC first, whereas FFXI was made for the PS2 and ported to the PC/360. FFXIV won't be limited even remotely except by current PC hardware.
    (1)

  9. #19
    Player
    Darkhaund's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    391
    Character
    Darkhaund Krull
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Ohh so you are saying that the game in 5 years will still run "beautifully" on the PS3 and that we will not experience any problems with inventory shortage, or new featuers added?
    (0)

  10. #20
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Darkhaund View Post
    Dont tell me that the areas reused on wings of the goddess, and abyssea are not limitations?
    Dont tell me that the game never got a slight graphical improvement because of the ps2?

    THE PS3 will be in its late years when 14 comes out!
    WoTG = Traveling back in time during the Crystal War which took place in the exact same regions 20 years prior to our "arrival", Common sense why they "reused zones". Why would gustaberg be a completely new zones 20 years ago?

    Abyssea = The areas that survived the cataclysm and moon gravitating closer to the planet are the same areas as in vanadiel, just in a different dimension. This is not due to PS2 limitations.

    In Fact, the battle field for Abyssea - Empyreal Paradox is different from Empyreal Paradox (Al`Taieu).
    (2)

Page 2 of 15 FirstFirst 1 2 3 4 12 ... LastLast