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  1. #1
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Chocolys View Post
    Open World PvP, as in non-consensual PvP where anyone can target anyone, I don't want it. And I don't SE implementing it because FFXIV is initially PVE based game with a large PVE population that would either ignore the expansion, or would start complaining about their PvE expeience being ruined by PKers.

    Now if it is consentual Open World PvP, as example such as Free company VS Free company that declare war on each other, sure why not, it's not like it would be any problem for the PvErs around.
    So whats wrong with PvP Flags or switches that allow players to experience Open World PvP without having others PvE stuff interrupted? One thing SE WON'T do is make Open World PvP required for EVERYONE. Stop making it sound like it'll cripple your experience because I can tell you'll just never use it. If its for those who want it, they'll try it. If you don't, don't.

    Throwing the idea away for others is rather selfish, and I highly doubt players would ignore the expansion.You can almost say the same about the Gold Saucer. Will players ignore the game now that they have that? NO. They won't. PvP is always a time spender in this game and open world PvP won't change that. Not to mention we may just get PvP servers all together. (Don't even think players won't be playing on PvE servers, what are alts for?)
    (0)

  2. #2
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Hmmm... From what I read here, peeps actually equates "open world pvp" with "anarchy pvp". In my world, open world pvp does not mean you can jump anyone, anywhere. Open world pvp, to me, is a system that assumes some kind of restriction (pvp flag, duel request, etc).

    Maybe for someone who are not used to this concept, open world pvp translates to: Max leveld player can attack noobs anytime, anywhere. This is not what I think when I hear the phrase "open world pvp" in the mmo context. I naturally assume there are constraints. If no constraints are assumed, it equates to total anarchy. Noone wants that in FF14. This game will not survive total anarchy pvp (if I'm proven wrong I would actually love it).
    (1)

  3. #3
    Player
    Gravton's Avatar
    Join Date
    Sep 2013
    Posts
    377
    Character
    Gravton Pentest
    World
    Diabolos
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Kurogaea View Post
    Throwing the idea away for others is rather selfish, and I highly doubt players would ignore the expansion.You can almost say the same about the Gold Saucer. Will players ignore the game now that they have that? NO. They won't. PvP is always a time spender in this game and open world PvP won't change that. Not to mention we may just get PvP servers all together. (Don't even think players won't be playing on PvE servers, what are alts for?)
    See? 4 posts after mine. The PvE player base will not stand for anything pvp. Just look at how pissed they are that minions and mounts are locked behind pvp. Even though there are so many of both locked behind pve.

    I personally loved the anarchy pvp svs in guild wars 2, but it's not all they offered. SE needs to create an area for pvpers to que up. Inside that area your lvl 60 with all skills unlocked, just like PoTD. That way they can raise the lvl 50 pvp to 60 and not force someone to completely lvl a job to find out if they like it in pvp. Hell you could even transfer some of the Xp earened to outside pvp and make it a leveling alternative. As for new pvp maps? How hard would it be to create an instance with camp dry bone or lil ala mhigo or or any other place for us to kill each other in?
    (0)