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  1. #11
    Player
    CienFleur's Avatar
    Join Date
    Oct 2015
    Location
    Ul'Dah
    Posts
    234
    Character
    Malik Knight
    World
    Phoenix
    Main Class
    Black Mage Lv 90
    I like that !!!

    I really do, problem is.. ppl don't want doing/getting stuff the easy way..
    (0)

  2. #12
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    They wouldn't be scaling back the rewards a little. They would be gutting them. Reliably being able to make 1 million MGP or 20 tier 5 materia in a week for running even say all 16 entries? Yeah, that's never going to happen.

    However if all someone is going to get is say 30000k MGP for getting 4 lines or say 200 lore for 3 lines most people won't be interested. Certainly they wouldn't be able to put up the gear they offer. They might be able to say have 220 gear but certainly not something better than the best craftable stuff at the moment.
    (1)

  3. #13
    Player
    Sylkis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    613
    Character
    Sylkis Tea
    World
    Sophia
    Main Class
    Scholar Lv 100
    Quote Originally Posted by TarynH View Post
    Care to elaborate?
    Because everyone can get all the rewards by grinding harder, it would be like weekly tomes except it's 16/16 (each instance giving you 1) instead of 450/450 (each instance giving you ~50). You then "buy" your items with your 16 stickers by having 4 rewards handed to you.

    And since everyone can "cap" these stickers, the rewards are probably going to make a lot of people uninterested in them.

    After a while people either hate it but continue doing it, or burn out and don't care anymore. (Ignoring the fact that you get increasing returns with more stickers which encourages people to complete it...)

    The nature of a lottery (the current system) makes it more thrilling. Not saying it's great, but it's better than grinding.


    Edit: This is tldr
    Quote Originally Posted by Bourne_Endeavor View Post
    Eliminating the RNG aspect would significantly reduce the reward-- to the point no one would bother. People are consistently doing Wondrous Tales right now because the mere chance of three lines is incentive enough to motivate them. If you were guaranteed a reward for just grinding sixteen stickers, it'd be something like 150 Scripture. At which point, why not just do your Roulette?
    (5)
    Last edited by Sylkis; 10-30-2016 at 05:43 PM.

  4. #14
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I liked the WT initially until I realized SE screwed it up the same way they usually screw things up: by adding RNG. If the RNG absolutely has to stay, then at least let us shuffle with nine stickers.
    (3)

  5. #15
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,345
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Khalithar View Post
    I liked the WT initially until I realized SE screwed it up the same way they usually screw things up: by adding RNG. If the RNG absolutely has to stay, then at least let us shuffle with nine stickers.
    i see no problem with RNG. the problem is RNG is a lockout in itself. you can either lock out things by RNG or with something like an hard-cap with a weekly-reset (like tomestones), or with a really long and painfull grind (relic questline) - okay, locking things out with RNG is also grindy xD

    the problem square enix make all the time is combining these lockouts into a super-lockout. you are locked out that hard, that you don't even bother anymore in trying to get in...
    (0)

  6. #16
    Player
    Pompompar's Avatar
    Join Date
    Dec 2013
    Posts
    30
    Character
    Molo Cha
    World
    Tonberry
    Main Class
    Arcanist Lv 60
    It is fine for the current.
    Random is fine.
    Making the games grinding, no thanks!
    (0)

  7. #17
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,923
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    The whole reason why the rewards are so good is, because the odds of wining them is very low. If they were to remove the random, then they need to remove the current reward and replace them with items that most players will not like. If they remove the random part, they will need to remove the minions, 1Mil MGP, Ilvl250 gear and Materia voucher items.
    (0)

  8. #18
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Khalithar View Post
    I liked the WT initially until I realized SE screwed it up the same way they usually screw things up: by adding RNG. If the RNG absolutely has to stay, then at least let us shuffle with nine stickers.
    This could work, if you had to turn in your book after a certain period of time (two weeks). As it is right now, I believe you can just hold onto it as long as you like. Sure, you won't be able to get the new rewards, but this week I have Ornate Ironworks for three lines. If I could spam shuffle at nine stickers, I might just keep that book for weeks to see if I could get Ironworks.
    (0)

  9. #19
    Player
    TarynH's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Taryn Holigard
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    This could work, if you had to turn in your book after a certain period of time (two weeks). As it is right now, I believe you can just hold onto it as long as you like. Sure, you won't be able to get the new rewards, but this week I have Ornate Ironworks for three lines. If I could spam shuffle at nine stickers, I might just keep that book for weeks to see if I could get Ironworks.
    You have a deadline of 2 weeks from the initial book. After 1 week you can get a new book though. So you can technically get 2 books in 2 weeks. If you look at the top of the book you have, under Wondrous Tails, it shows the deadline.
    (0)

  10. #20
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    They outright said if they allowed a shuffle with 9 stickers they would have to nerf the rewards. The rewards for 2 and 3 lines are really good. Not everyone should be able to get them otherwise it would devalue rewards of similar scale.

    For the sake of game balance, which everyone wants wether they realise it or not, either is no RNG but average rewards or RNG with great rewards. No RNG with great rewards would turn great into average.
    (2)

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