This shows how SE completely fails to see what its community needs are and why content is being played or not, adding a mount, something many will like, yeah sure, will encourage the influx of players for a few weeks for the next season, but since the feast is still terrible, that influx will surely drop and we will be back at square one. Giving modes, any modes, special-one time rewards isn't the way to encourage people, if SE were to put the effort they do into making pvp fun instead of "restrectively rewarding" much more people would be enjoying it. Think about the seasonal rewards, they are silly, instead of giving for example, unique one time only rewards each season, give players the freedom, as they move up in the ranks, to get rewards, every season of any season they want. For example, if i get into diamond during season 6, allow me to pick any diamond level reward from seasons 1 through 6 of my choice.
And get rid of that 100 players rewarding, make it so reaching certain ranks allow for the rewards.
-Broze: Bronze Accesory.
-Silver: Silver Accesory + Boots and Gloves.
-Gold: Gold Accesory + Legs and Chest.
-Platinum: Platinum Accesory + Headgear.
-Diamond: Diamond Accesory + Furniture/Mount.
And again, allow us to pick which reward we want from any season, so if players started playing today, they can get wolf rewards from season 1 instead of whatever season 3 is going to bring, give us freedom, choises and more easily gotten rewards and watch the feast be full of people. Players don't want to grind and have their options and rewards limited in PvE, what made anyone think they would like it in PvP.
idk why SE is so obsessed to make everything a long term grind, restrcitive and rarity based reward, if for some weird reason, they think that is encouraging people to do content, this whole pvp (has its been since its introduction) is a testmant that this way of doing things isn't working.


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