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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    Sigh. You aren't going to be a Conjurer in Qarn or Cutter's Cry, thus a discussion about pre-30 dungeons wouldn't include either. So no, I'm not saying that.
    You're a CNJ from level 1-60. Even if you want to use pre-30 dungeons, Maws and Haukke are still punishing instances if mechanics are ignored.

    Quote Originally Posted by Bourne_Endeavor View Post
    You aren't running into many detrimental effects before Brayflox. And like I said above, people can read exactly what Esuna does. There isn't anything to learn beyond "use this to cure posion/paralysis/etc."
    Learning what it does, and learning how and when to use it are two different things. For instance the description tells you that not all detrimental effects can be removed, but it doesn't tell you which ones. This is learned through experience. It doesn't matter how much it is used; it only matters when it is needed, and if you're not casting it or healing through it, you're hurting the group.

    Quote Originally Posted by Bourne_Endeavor View Post
    That has absolutely nothing to do with what I quoted or why. The person who started this discussion mentioned how you aren't learning anything while leveling a class because their "rotations" are so minimalistic.
    This isn't an argument so much as it is emphasizing on how important those early skills are, and how important it is to become proficient with them.

    Quote Originally Posted by Bourne_Endeavor View Post
    No, I said the game doesn't teach you anything pre-30, or frankly, at all. Once again, we're talking classes only here.
    It remains an erroneous statement. 1-30 is elementary school, and it is here you learn the fundamentals of your class. It is crazy to me that you feel this content is irrelevant.

    Quote Originally Posted by Bourne_Endeavor View Post
    In your opinion. All of this is subjective. You or I may enjoy the story, but that doesn't mean everyone else will or their opinions of it are somehow wrong. Would you tell someone "you're playing the wrong game" if they just picked up Call of Duty for the campaign? There are plenty of people who like crafting, raiding, socializing or whatever else and don't give one iota about the story.
    Regardless if you do or don't enjoy the story, it doesn't change the amount of effort that went into developing it. The game has many features for players to enjoy. Whether your love is PvP, Chocobo racing, gathering, crafting, or raiding; the MSQ is at the very core of this game, and progressing in the game requires progressing the MSQ. When you subscribe to FFXIV, you sign up for that. There is just no way I am going to believe gated content isn't necessary when I keep seeing lv50+ green leafs running around Eorzea.
    (3)

  2. #2
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Avalon1101 View Post
    Just looked what you said in last page again, you didn't say pre30 first
    The only thing you mentioned was replying someone like basic skills are kind of useless in your fight
    Look at who I quoted. Blood-aki talked about classes and pre-30 dungeons. Hence my response to that. Bringing up the feast isn't relevant.

    Quote Originally Posted by Gemina View Post
    You're a CNJ from level 1-60. Even if you want to use pre-30 dungeons, Maws and Haukke are still punishing instances if mechanics are ignored.
    If mechanics are ignored. That has nothing to do with being taught your class/job. Frankly, both are still very easy.

    Learning what it does, and learning how and when to use it are two different things. For instance the description tells you that not all detrimental effects can be removed, but it doesn't tell you which ones. This is learned through experience. It doesn't matter how much it is used; it only matters when it is needed, and if you're not casting it or healing through it, you're hurting the group.
    And that is still not a difficult concept to grasp. Anyone with even basic knowledge of roleplay games knows how status effects and potential immunity work. Regardless, you'll only real notice Esuna not work at level 50.

    This isn't an argument so much as it is emphasizing on how important those early skills are, and how important it is to become proficient with them.
    What of people who fate leveled? I took Dragoon from 34 to 52 in a single day, then used a guide because the game never teaches you a proper rotation.

    It remains an erroneous statement. 1-30 is elementary school, and it is here you learn the fundamentals of your class. It is crazy to me that you feel this content is irrelevant.
    The subject specifically pertained to how little you actually learn while leveling. My Bard and BLM are only level 10 at the moment. I can power both through to 50 and will barely learn a thing about either if I don't either ask actual veteran BRD/BLM players or look up a guide on my own.

    Regardless if you do or don't enjoy the story, it doesn't change the amount of effort that went into developing it. The game has many features for players to enjoy. Whether your love is PvP, Chocobo racing, gathering, crafting, or raiding; the MSQ is at the very core of this game, and progressing in the game requires progressing the MSQ. When you subscribe to FFXIV, you sign up for that. There is just no way I am going to believe gated content isn't necessary when I keep seeing lv50+ green leafs running around Eorzea.
    There will eventually come a point where the quest bloat will be too much for new players and they'll simply pick up other games. From a business perspective, Square cannot allow that. Regardless, the whole crux of this argument is the MSQ doesn't teach you how to play, and skipping it won't necessarily leave people clueless. This is all made evident by those who have grinded fates, potd or even just spammed the same few dungeons to level a second/eleven job. And the thing is, should you feel these aspects of the game are beneficial. By all means, go right ahead and enjoy them. No one has said nor encouraged removing the story entirely. People have only argued an alternative for those who aren't interested wouldn't ruin the game or have much (if any) impact on those who enjoy the story.
    (2)