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  1. #71
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    @Reynhart

    You probably need to bold + italicize + super size the idea you're only looking at i230 gear and even then it might be slightly missed *Coughs softly*

    With that being said, here's a thought for you too. The RNG and token system already exists in this game - Savage Raid gives you an RNG chance to get loot for that clear and a page (token) for trade in for a gear on the same floor. So... not like what you're requesting for is much different from that principal - Unlimited tome grind with unlimited shots of getting similar ilvl gear via RNG.

    Quote Originally Posted by Reynhart View Post
    I don't really know where to put odd-patches EX dungeons, though...
    For the current tier - i250. Make the odd patch dungeons require the same entry ilvl as Creator and be an alternative to Creator to assist with the "catch up" patch. Since the gear is different the itemization may be different too and thus give people a different option for pre-Savage BiS. At this point in time they should also remove the weekly lockout on Creator Story too (I believe that's what they did for Midas story at 3.3)
    (2)
    Last edited by Ghishlain; 10-25-2016 at 11:37 PM.

  2. #72
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by RyuSaarva View Post
    the 180 crafted gear was on the same patch whnen they added savage, at least I think it was, and if you dont wanna do them yourself or buy them....well go to your tomestone grind that you like.
    So I'd have to wait two weeks before even entering Gordias Normal...
    Quote Originally Posted by Ghishlain View Post
    With that being said, here's a thought for you too. The RNG and token system already exists in this game - Savage Raid gives you an RNG chance to get loot for that clear and a page (token) for trade in for a gear on the same floor. So... not like what you're requesting for is much different from that principal - Unlimited tome grind with unlimited shots of getting similar ilvl gear via RNG.
    If you want to draw another similarity, just look at EX primals. A chance of dropping a weapon while still getting tokens for a weapon with the same ilvl (Of course, since it's the same weapon )
    So, they could very well put the same system in dungeons...
    Quote Originally Posted by Ghishlain View Post
    For the current tier - i250. Make the odd patch dungeons require the same entry ilvl as Creator and be an alternative to Creator to assist with the "catch up" patch.
    Yes, they could do that. It wouldn't have the same impact since you're already supposed to have every access with 3.4 loot, but, why not.
    Quote Originally Posted by Ghishlain View Post
    You probably need to bold + italicize + super size the idea you're only looking at i230 gear and even then it might be slightly missed *Coughs softly*
    Yeah, I think I'll do that...
    (0)
    Last edited by Reynhart; 10-26-2016 at 01:42 AM.

  3. #73
    Player
    FinalWolf's Avatar
    Join Date
    Apr 2015
    Posts
    401
    Character
    Rex Inferorum
    World
    Malboro
    Main Class
    Warrior Lv 70
    How about giving us Relic armor that can only be powered up in eureka?
    (3)

  4. #74
    Player
    Keramory's Avatar
    Join Date
    Mar 2011
    Posts
    600
    Character
    Lee Keramory
    World
    Famfrit
    Main Class
    Conjurer Lv 100
    I think some people misunderstand the raiding for gear aspect. Let me give you an example of what I believe would be a better compromise.

    Yes, SOME kind of tome gear should be available to those who like it. Even make it on par with "raiding" gear. But don't have the raiding gear be savage level. Not everyone can do that for various reasons. Don't get me wrong, the hardest stuff should have some of the best drops, but the normal mode versions of the current savages should have dropped gear and not their tokens.

    People say the gear is dealing with rng, but so was that token system. You wernt guaranteed the tokens and you had to fight people for em. THATS GEAR. Just in a round about way. In fact that was more difficult because you needed 2-4 pieces just for one gear. THAT should be taken out.

    People complain about horizontal gear progression, but we have the perfect opportunity for it. Tome gear, semi raiding gear, and crafted gear could all be similar in power but have different effects for different content. Thus filling the desire for all of them, not the absolute need, and not jacking up the ilvl to a silly amount.
    (0)

  5. #75
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    There's a reason MMOs went from having all RNG drops to using a lot of token systems. While I'm fine with having more ways to get gear, I am absolutely not OK with dialing back any token systems. I'm sorry, but I fervently hope the devs ignore any calls for more relevant RNG-based gear in the game.
    (1)

  6. #76
    Player
    ErdrickLoto's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dahn
    Posts
    173
    Character
    Lief Katano
    World
    Goblin
    Main Class
    Dark Knight Lv 55
    Perhaps I'm missing something, but...what would the benefit to the system be?

    Instead of (possibly) doing many different dungeons for tomestones, you'd have to do one dungeon...over and over again...with no guarantee that, after doing it x amount of times, you'll get a piece of equipment?

    I'm aware that it isn't supposed to completely replace the tomestone system, but it seems like there would be no real benefit to having top-level gear available from the dungeon. Something I recall you bringing is the possibility that you could get an awful dungeon as part of the roulette, but what if the top iLevel dungeon for the patch was one of those awful dungeons?
    (0)

  7. #77
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by FinalWolf View Post
    How about giving us Relic armor that can only be powered up in eureka?
    I can't wait for the atma for
    Each
    Piece
    Of
    Armor
    ???
    (0)

  8. #78
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by ErdrickLoto View Post
    Instead of (possibly) doing many different dungeons for tomestones, you'd have to do one dungeon...over and over again...with no guarantee that, after doing it x amount of times, you'll get a piece of equipment?
    Yes, but if I'm lucky, I could get the item I want on the first try. Why do people run EX Primals over and over again, with no guarantee that, after doing x amount of time, they'll get the bird mount ?
    Quote Originally Posted by ErdrickLoto View Post
    Something I recall you bringing is the possibility that you could get an awful dungeon as part of the roulette, but what if the top iLevel dungeon for the patch was one of those awful dungeons?
    If I absolutely loath Neverreap, I'd run Fractal to get all the items here. For the Neverreap items, I'll spend the few tomestones I'll get from the lvl 50 and leveling roulettes.
    (0)

  9. #79
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    http://ffxiv.consolegameswiki.com/wi...earch_Facility That's why this dungeon exist that serves as a pretty efficient way to obtain Tomestones of Lore.

    150 tombstones of Lore, 10 Scriptures, however it's a capped IL of 180, meaning that anyone who is just started/needing to catch up can easily run with this content as they build up their gear with the last tier tomestone set. So ya, maybe to get the whole set it would take 19hrs and some but spread that out 2hrs a day or less.

    However you also have other means to increase your IL, Void Ark is just a 175 entry with Mhach being 205, IL 200 from Ark, IL 230 from Mhach. Doing Mhach would give you the currency to upgrade the Lore gear into i240, so it's a win/win in that sense of slowly building up your gear.

    Honestly speaking the means at which it takes to catch up is rather well balanced in 14, there is no need to change in in it's curent form, if you have friends, or know others who need to catch up, it's super simple, start with a few Research Facility to get some tomestones to buy the necessities then move up to the void ark/raids PLUS you can get a super easy IL 235 weapon by doing POTD and hell if you are lv 50 or any lv that still needs to hit 60, playing POTD and obtaining the 30/30 needed for weapon is the best thing you can do for catchup plus the moment you hit 60 you'll start to gain tomestones for completing the run so if you still need 30/30 to obtain the weapon you can also earn tomestones along the way.

    People who complaining about gearing up just aren't seeing all the ways to gear up, there has never been an easier way to obtain a weapon of a competent IL than there is now and from there it's just easy to slowly build up gear around there. Only thing really missing is the proper balance to Diadem that would of been in this patch but sadly been pushed back to patch 3.5, if that were in the game now I feel the means of which to gear up would be completely well tuned to offer pretty much any variety that a player wanted to gear up/catch up and work towards getting the best gear they can.
    (1)

  10. #80
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Airget View Post
    150 tombstones of Lore, 10 Scriptures
    Tomestones...
    Quote Originally Posted by Airget View Post
    However you also have other means to increase your IL, Void Ark is just a 175 entry with Mhach being 205, IL 200 from Ark, IL 230 from Mhach.
    How was I supposed to enter Void Ark without tome gear ?
    Quote Originally Posted by Airget View Post
    People who complaining about gearing up just aren't seeing all the ways to gear up
    Please, tell me all the ways I had to gear up starting from 3.0 ?
    (0)

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