Quote Originally Posted by Atlaworks View Post
In the original games, red mages were able to be good at but not the best at... white magic, red magic, melee, tanking, pretty much everything. They're the quintessential example, at least in the FF series as well as a good deal outside of it, of the "Jack of all trades".
That also tended to make them very powerful while leveling, but a bit weak for endgame. I'm not sure that would work as well here. Certainly it would be a deal-breaker in a typical one job per character MMO, but I wonder if it would be viable in one like this. It certainly doesn't seem likely to be anyone's choice for savage mode raids (unless they change the job beyond all recognition, which I'm hoping they don't), but if it were good for regular dungeons, that could still be enough to make it popular. The majority of players don't raid anyway, and those who do do other things as well.