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  1. #1
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Reynhart View Post
    The idea is that, yes, once you're sure that you give them all the tools they need to go into raiding, they would. This is also why Alex Savage is gated by Alex Story (We're coming back to it), and why they decided to reuse Coil mechanics in story dungeons.
    Wouldn't completing the current expansion suffice for that? Say a jump potion were available already and I used it to skip ahead to Heavensward. I wouldn't be going into Alex Normal anytime soon. I'd have Dusk Vigil, Ravana and etc to look forward to. Not to mention, if there is a Hall of Novice/Proven Grounds requirement, then people wouldn't be going in blind regardless of how they got there. Incidentally, raiders tend to absolutely loathe that requirement.

    Guides are another topc entirely. For me, you shouldn't have to watch a guide to win a trial. The game should provide all the info you need to win, as long as you have the skill to perform the mechanics correctly. This is also why they streamlined the prompts, so that you wouldn't have to look for a guide to know that this new attack is a gaze type, a pack type or a split type.
    Yes, but for someone willing to use a jump potion, are they going to care? Probably not. Their entire goal is time efficiency. These aren't people looking to have their hands held, but want to avoid what they deem a tedious grind. Looking up guides makes the game less of a hassle for them because its information readily available without potentially weeks of skipping cutscenes depending on how much time they can dedicate to the game. Basically, a person who buys a jump potion more than likely wants to use guides.
    (3)

  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    Wouldn't completing the current expansion suffice for that?
    If they reuse every mechanic in ARR in HW, then yes, doing HW would be enough to teach you. But people would still be pissed by having to do HW to access Stormblood, right ?
    Quote Originally Posted by Bourne_Endeavor View Post
    Not to mention, if there is a Hall of Novice/Proven Grounds requirement, then people wouldn't be going in blind regardless of how they got there. Incidentally, raiders tend to absolutely loathe that requirement.
    I'm all for a Novice Hall requirement for entering Sastasha...and a Stone, Sky, Sea requirement for entering the corresponding content...
    Quote Originally Posted by Bourne_Endeavor View Post
    Yes, but for someone willing to use a jump potion, are they going to care? Probably not.
    No, they won't. But, as a designer, what would you do ? Taking time to create "fair" content so that people can go blind and learn the mechanics, or just putting mechanics freely, since, apart from the first groups, everyone will look at guides.

    It's basically the difference between FFXI and FFXIV quest. And the two are vastly different approaches.
    Quote Originally Posted by Pintsized View Post
    Here's an idea that's probably novel to you: how about many don't have any desire to do 'end-game' with it's phat-lewt grinds and its often aggressive 'community'.
    I'm confused...Alleo is against a skipping feature, and you "fixed" his post, while still being in support of doing the content...did I misunderstand something ?
    (2)
    Last edited by Reynhart; 10-21-2016 at 12:04 AM.