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  1. #1
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    847
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Just adding this here since it's kind of related, but I realized today that the green portion of the Mog gun actually has a basic reflection map texture applied to it.

    What's kind of interesting is that there are actually multiple textures that get swapped out depending on what location you're carrying the weapon in. It's very basic, but still I didn't expect them to put so much detail into something most people likely won't notice. I suggest using right click > view image to see these in full size.


    Inside a Mist style apartment room you can see it's reflecting what appears to be an empty Mist style room. Of course it doesn't reflect my actual furniture - that would be pretty insane - so it's just an empty room template texture.


    Inside a Glade style cottage it reflects an empty Glade style room. All these aren't static textures too, if you pan the camera around the gun it actually warps quite realistically.


    This is what you see outdoors in Mist. It's hard to see from a low res screenshot but it's actually using a night sky texture, you can just make out some clouds on the right edge of the glass.
    (1)

  2. #2
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 100
    Quote Originally Posted by AutumnsHollow View Post
    As the topic says is it possible to get mirrors in game as a furniture item? Hanging mirrors, full body mirrors. Maybe funhouse mirrors? I think they'd be a great addition.
    Yes! A standing mirror is one of the items that I would I really like to have for my apartment besides a Victorian bathtub!

    Quote Originally Posted by Beckett View Post
    I would honestly be fine with a blank slab of silver that just reflected light sources.
    Yes! This is totally ok with me!
    (0)

  3. #3
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Myon88 View Post
    Just adding this here since it's kind of related, but I realized today that the green portion of the Mog gun actually has a basic reflection map texture applied to it.
    If I'm not mistaken this is a DirectX 11 feature. The game has baked reflection maps for reflective surfaces, which can create a very detailed effect for static objects, but is far more limited for moving objects. As you observed yourself, the reflection on the weapon is actually a generic reflection map based on the environment you're in, and doesn't actually reflect your immediate surroundings. At a glance it adds a lot of realism but on closer inspection you can see through the trick. Any mirrors added to the game for housing would have to function in the same way as the reflections on that gun as placeable housing objects are non-static and thus can't have baked reflections.
    (2)