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  1. #1
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by RethDaron View Post
    But it stopped the undercutting that people are complaining about. It's convenient, yes. IMO it comes to what your priorities are - a more healthy economy or convenience. I think 1.0 had the former (and not just the lack of a central board, but how crafts are multi-tiered and depended on other crafts more often than not to complete items). I guess that's why I'm still playing XI and only check in with XIV casually after 2.0.

    One is no better than the other. XI and the new post 2.0 XIV has two very different audiences for most systems.
    I can tell you the vast majority of people who were playing at the time did not like it. If you were looking for something like shards or potions it was fine, but if you wanted to buy or sell rare/niche glamour pieces, you were SOL. If we had the old market system a large majority of stuff would just become vendor trash because the effort of finding it in the marketplace would be more than the effort of just getting it yourself.

    People complain about undercutting everywhere, everytime. It's not a real problem. People just don't like it when their profits visibly go down, but you know what, that's how an economy works.
    (1)

  2. #2
    Player
    RethDaron's Avatar
    Join Date
    Sep 2011
    Posts
    200
    Character
    Rilfid Gallen
    World
    Goblin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by basketofseals View Post
    I can tell you the vast majority of people who were playing at the time did not like it. If you were looking for something like shards or potions it was fine, but if you wanted to buy or sell rare/niche glamour pieces, you were SOL. If we had the old market system a large majority of stuff would just become vendor trash because the effort of finding it in the marketplace would be more than the effort of just getting it yourself.

    People complain about undercutting everywhere, everytime. It's not a real problem. People just don't like it when their profits visibly go down, but you know what, that's how an economy works.
    I'm not here to argue which people liked better, just that they were made for two different audiences. And yes, I referenced people not using the market wards right. They put some heavy taxes if you placed items in the wrong ward later on but it was too late by then. The market wards in 1.0 are like ESO's guild stores now and that game has a great economy. Much better than 2.0.

    Even if they were to reintroduce wards it'd be for nothing by now though - the item market/economy/crafting in 1.0 is completely different than 2.0+.
    (0)
    Last edited by RethDaron; 10-19-2016 at 05:00 AM.