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  1. #41
    Player
    Keramory's Avatar
    Join Date
    Mar 2011
    Posts
    600
    Character
    Lee Keramory
    World
    Famfrit
    Main Class
    Conjurer Lv 100
    Well, despite YOU failing at the mechanics and dying, I'd gladly raise you. I need you to smack things for me. However in the time it takes covering up your failure, I have to make sure my number one minion, the tank, doesn't die because you forced me to shift my focus. So excuse me if it took a little time cleaning up your mess, I had other...and frankly more important priorities.
    (0)

  2. #42
    Player
    Ninster's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lomisa
    Posts
    411
    Character
    Ninster Barlow
    World
    Goblin
    Main Class
    Arcanist Lv 90
    Welcome to the healer forums. =/

    If I had to guess, OP was addressing a subset of healers that don't lurk here, and has instead stirred up the healers that already know this and have their priorities in order. So my advice: If you want heals, don't die. If you die, as others have pointed out, make the best out of your 60 seconds of Raise status to accept at time when healers have things in control. And, worst come to worst, pop potions/Second Wind.
    (7)

  3. #43
    Player
    GeekMatt's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    403
    Character
    Stormageddon Oath
    World
    Brynhildr
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Ninster View Post
    Welcome to the healer forums. =/

    If I had to guess, OP was addressing a subset of healers that don't lurk here, and has instead stirred up the healers that already know this and have their priorities in order. So my advice: If you want heals, don't die. If you die, as others have pointed out, make the best out of your 60 seconds of Raise status to accept at time when healers have things in control. And, worst come to worst, pop potions/Second Wind.
    I think this point has been made, but this is a place where many new and inexperienced healers come looking for answers, and his following comments were encouraging the idea that it's always on the healer if you Rez and the person dies after not getting healed—so much so that he feels justified in calling them out. In addition to which he offered misinformation, again putting all responsibility on healers.
    (8)

  4. #44
    Player
    UnaLihzeh's Avatar
    Join Date
    Sep 2016
    Posts
    45
    Character
    Una Lihzeh
    World
    Diabolos
    Main Class
    White Mage Lv 53
    Quote Originally Posted by GeekMatt View Post
    snip
    Yup, that. ^^ In my first comment I figured he was talking about some specific instance where the healer didn't notice, or something, but the following comments about what the responsibilities of a healer are were ridiculous, and needed correction for if anyone new came to read. There is no reason that the timing of a raise accept should be on the healer when the person accepting has a full minute window where they can't do anything else but watch the fight to accept it at the right time. The concept is so ridiculous it's hilarious. Do I need to make sure to have the time to type out instructions in the chatbox for you so you know when to accept since you have such a huge timeframe for it? No, as a healer I do not have to memorize mechanics for you. I'm not going to chastise anyone for messing up and dying again, because hey, we're human and not everyone has the game memorized. But no, it is not MY fault you clicked accept after 3 seconds instead of waiting anywhere from 10-50 seconds, and as a result died again.
    (4)
    http://unaineorzea.tumblr.com/

  5. #45
    Player
    Ninster's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lomisa
    Posts
    411
    Character
    Ninster Barlow
    World
    Goblin
    Main Class
    Arcanist Lv 90
    After rereading the thread, I see where that discussion started and I agree it's the responsibility of whoever needs raising to come back to the fight at a sensible time. I recall during a rough A12 run where the tank had died to a General's Might and it then proceeded to smash my face in as well. The party had finished it off thankfully, and raises went out to both me and the tank. Of course I knew Divine Judgment was coming up so I waited until it was just fired to accept, so I'd be good to go before Alexander Prime came back.
    (0)

  6. #46
    Player
    necroon's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Ekim Nehoc
    World
    Midgardsormr
    Main Class
    Astrologian Lv 70
    I detested DPSing for a while: I remember the first time someone told me to do it and how utterly disgusted I was. Now I like to squeeze as much out as I can. I'd be sad if they moved DPS away from being a part of playing a Healer via removing Cleric Stance.
    (0)

  7. #47
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by necroon View Post
    I detested DPSing for a while: I remember the first time someone told me to do it and how utterly disgusted I was. Now I like to squeeze as much out as I can. I'd be sad if they moved DPS away from being a part of playing a Healer via removing Cleric Stance.
    wrong thread fam.
    (3)

  8. #48
    Player
    Auxilio's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    68
    Character
    Miss Cioccolata
    World
    Tonberry
    Main Class
    White Mage Lv 70
    Well, I'm not sure what context does the OP have, but while I CAN understand his PoV, I am pretty sure EVERY healer out there knows to do this.

    But, the question is whether or not the healer knows how to access the situation of whether a tank buster / heavy aoe is incoming, vs what CDs they have available, etc etc.. in which case, I feel just raging at them not healing isn't the way to handle it. It's unfortunate that this isn't stated in Novice hall, but hey.. you can't expect them to spoonfeed every..single..possible..situation that goes on out there. That's why people say "practice makes perfect".

    And of course there's the other point of accepting the raise at the correct time. This is slightly more straightforward and less forgivable since EVERYONE should know mechanics regardless of role, and knowing mechanics means KNOWING when is a safe, or safe-ish time to get up.

    I know, OP did mention this is about the person getting up and being unhealed for a good 15-20secs, so I'm just generally speaking here. Us healers know what's going on on our side, DPS/Tanks just need to go beyond their bubble and understand the possible challenges too, or throw that salt away.
    (0)
    Nothing like having quality moments with zombies.

    -----------------------------------------------------------------------------------------------
    Tonberry - Midnight Carnival <MICA>
    We are currently recruiting! We are a SG/AU based FC, active during GMT+8, recruiting casuals and raiders alike to join us. PST for more info!

  9. #49
    Player
    Vaala's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    V'aala Ichi
    World
    Jenova
    Main Class
    Ninja Lv 70
    My only tidbit to this is that I put much more weight on when I can afford the MP and CastTime/Swiftcast CD to actually perform the raise and much much less on when you should actually be getting up
    (0)

  10. #50
    Player
    HPDelron's Avatar
    Join Date
    Feb 2016
    Posts
    177
    Character
    Duran Felden
    World
    Jenova
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Ninster View Post
    Welcome to the healer forums. =/

    If I had to guess, OP was addressing a subset of healers that don't lurk here, and has instead stirred up the healers that already know this and have their priorities in order. So my advice: If you want heals, don't die. If you die, as others have pointed out, make the best out of your 60 seconds of Raise status to accept at time when healers have things in control. And, worst come to worst, pop potions/Second Wind.
    It's worth noting that a dead player doesn't have to accept the res "when healers have things under control" if you don't throw out the res at a time when you don't have things under control in the first place.

    The last time you want to be spending a cooldown and thousands of mana on res is when you're running at full blast in wipe-prevention mode. The timing on throwing out a res is just as important if not more so than the timing on accepting it.

    You have no way of knowing with confidence what the person you're throwing a res at has available. They may have already blown self-heals to prevent a death previous to the one that got them, or in unsuccessful attempt to stave off the death that did. While there are exceptions generally speaking you should only throw a res when either
    A) You know things are safe and they won't/can't fall victim to AoE damage.
    B) You are ready and able to stabilize them when they get back up.

    Otherwise you're just investing time and mp into potentially playing a game of whack-a-mole.
    (2)

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