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  1. #1
    Player
    Sparktacus's Avatar
    Join Date
    Aug 2013
    Posts
    264
    Character
    Sprinkle Puff
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by SpiritMuse View Post
    I don't know. People complaining about having to do MSQ in order to get ahead always feels to me like people complaining that they have to play the rest of the game in order to get to the final boss...
    That might be true in a single player game, but imagine placing that kind of ideal on a game like WoW. MMO's are generally way too big for this and as the years go on the stories take far far longer to complete then any single player games. If you tried to do that in 11 it would still take hundreds of hours (and still worth it, man some good stories there).
    (4)

  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Lambdafish View Post
    Jobs outside the expansion area, must have beaten 2.0 (not 2.55) in order to unlock (people will cry foul, but logistically it makes the most sense as you can't have the job until 30 (if it starts at 30), and locking it behind level 50 allows the story to be structured around you actually being the WoL. People forget that the class quest story has MSQ implications).
    Considering Rogue and Ninja aren't gated behind 2.2, they could probably open every job without any MSQ restrictions unrelated to the real level of the quest. (i.e gating a lvl 35 behing Brayflox's Longstop completion is legit, gating it behind defeating Ultima Weapon makes no sense.)
    Quote Originally Posted by Sparktacus View Post
    If you tried to do that in 11 it would still take hundreds of hours (and still worth it, man some good stories there).
    Well, in XI, ZM is gated by the Rank 5 mission. As for CoP, since it's the direct sequel to ZM, not gating it maks the story...pretty weird.

    And in XIV, with Duty Roulette, lots of solo quests, and the unsync mode, you can't really be blocked in your progression. And they should make 4-man new (and shorter) versions of Meridianum and Praetorium and add them to the lvl 50 roulette.
    (2)
    Last edited by Reynhart; 10-17-2016 at 05:38 PM.

  3. #3
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Reynhart View Post
    Considering Rogue and Ninja aren't gated behind 2.2, they could probably open every job without any MSQ restrictions unrelated to the real level of the quest. (i.e gating a lvl 35 behing Brayflox's Longstop completion is legit, gating it behind defeating Ultima Weapon makes no sense.)
    Rogue was also a class that started at lvl 1. It was also part of ARR, so there were no new zones (essentially they added a new base class, rather than an expansion job). If you ever played through the DRK questline, the plot is very dependent on your previous actions as the WoL, which is a freedom allowed by restriction, whereas if you started at say lvl 30, the advanced job would simply treat you as an adventurer. This extra freedom is worth it if all you need to do is finish 2.0 (which is not hard).

    We should be designing the game for existing players, as well as new players, and the idea of an expansion is a continuation of the core, and my idea is a compromise that allows everyone to be happy.
    (2)
    Last edited by Lambdafish; 10-17-2016 at 06:12 PM.

  4. #4
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Lambdafish View Post
    Rogue was also a class that started at lvl 1. It was also part of ARR, so there were no new zones (essentially they added a new base class, rather than an expansion job). If you ever played through the DRK questline, the plot is very dependent on your previous actions as the WoL, which is a freedom allowed by restriction, whereas if you started at say lvl 30, the advanced job would simply treat you as an adventurer. This extra freedom is worth it if all you need to do is finish 2.0 (which is not hard).
    Frankly, this has no big impact on the actual questline. From level 1, you're already an adventurer whom everyone asks all sorts of tasks. And if we keep the lvl 30 requirement starting point, by that time, you've already slain Ifrit and enlisted into one of three grand compagnies, so you're not just any adventurer.
    (1)