


The 95% likely comes from the fact you have 95% of the required stats in the one stat you are lacking. The + likely comes from the fact that you have more stats than necessary in the others, so that would compensate.
Essentially yes.
Edit for clarification:
Using the level 35 mission Allied Maneuvers as an example, it requires 455/315/190 for a grand total of 960. Let's say my total is 160/160/160 for a total of 480 points, that's 50% of the required amount which should be a 50% chance of success in my opinion.
Last edited by Khalithar; 10-15-2016 at 12:59 AM.
If all it did was total all three of the requirements and total all three of your stats and compare the totals, that would completely wipe out the whole idea of having three different stats. One stat can't make up for another any more than you can boost your Dark Knight's damage with crafting materia.




I believe it was just a suggestion. There's nothing wrong with brain storming. But let's not pretend this isn't a flawed system. Using my picture for example, I had 309/310 strength. In order to meet this requirement, not only do I need to raise it by 20 to meet the one point differential, I have to decrease another stat by 20, which basically switches one qualified stat for another. For one freakin point. So my success options are bench them until they level up to meet the stat, so no overnight exp, or choose another mission I've already completed, and who wants to do that?If all it did was total all three of the requirements and total all three of your stats and compare the totals, that would completely wipe out the whole idea of having three different stats. One stat can't make up for another any more than you can boost your Dark Knight's damage with crafting materia.
Each stat should have a varying rate of success based on how much it's increased or decreased. Not a flat percentage based on if you hit it or not.
except that's exactly what requirements should be.
what you're really asking for is to have more failures above the required stats so that it makes sense to go into them with much higher stats than stated.




That's not what I'm saying at all. Having more than what's required should never result in failure. Having more than the required stat has never been part of anything I've mentioned. Only less.
No it wouldn't, if one stat is almost half of the total like it is for the mission I mentioned. That means you still need a lot of that stat for a decent chance of success and as Gemina mentioned, if you're only 1 to 2 points off of the total you should still have a very high chance of success.
The stat amount for the mission should be seen as what you need to have a guaranteed chance of success, but if you're only a few points off? Then yes, I would argue you should still have a really high chance at the mission succeeding.
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