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  1. #1
    Player
    Talraen's Avatar
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    Jun 2011
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    Gridania
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    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Of course it's not only the hardcore players who have issues, but making the game more hardcore is not the solution to their issues.

    The reason these hardcore games are so well loved is because the people who didn't love them stopped playing them entirely. For example, I loved 1.0. And I don't mean 1.23, I mean the original release, particularly it's completely unapproachable and ridiculous crafting system. That was totally my jam. Does the fact that a few hundred people (if I'm being generous) thought this was the greatest system ever mean that it was a good system? Of course not, because the vast majority of people hated it. It's easy to cater to a small group who will love your game, but if the vast majority stop playing as a result, you've still failed.

    FFXIV, flawed as it is, is more popular than FFXI ever was. What possible basis do you have to conclude that making a popular game more like a less popular game will improve its popularity?
    (5)

  2. #2
    Player
    Reynhart's Avatar
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    Jul 2011
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    Ul'Dah
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    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Talraen View Post
    FFXIV, flawed as it is, is more popular than FFXI ever was. What possible basis do you have to conclude that making a popular game more like a less popular game will improve its popularity?
    We don't. However, we're pretty sure that keeping the same formula over and over and over again will make it boring for everyone sooner or later.
    And that "We're keeping the same formula because we don't want people feeling encouraged to put more hours into the game" is a crappy excuse for an MMO producer.
    (3)

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