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  1. #151
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Chiramu View Post
    So the story writing was superior to the story writing we have now? They could at least get the old team members back on board so their ideas could help.
    Um... If you were even tangentally paying attention you'd know that we've been in the middle of a war for pretty much the entire game, though? I mean, the only exception I can think of is maybe 2.1 but we've been pretty much constantly embroiled in war. O.o Constant fighting is also bad writing, due to the lack of juxtaposition. If we don't have anything to compare to the constant battle, then the fighting becomes dull because it's the new 'normal'. A good story needs it's moments of peace and calm as well as it's hi octane action.

    Edit: Admittedly I started skipping the story after 2.X because I was getting tired of the constant struggle and I'd gotten burned out on all the action. I started paying attention again in 2.5 or so because the intrigue was interesting.
    (4)
    Last edited by Thunda_Cat_SMASH; 10-14-2016 at 06:34 AM.

  2. #152
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Um... If you were even tangentally paying attention you'd know that we've been in the middle of a war for pretty much the entire game, though? I mean, the only exception I can think of is maybe 2.1 but we've been pretty much constantly embroiled in war. O.o Constant fighting is also bad writing, due to the lack of juxtaposition. If we don't have anything to compare to the constant battle, then the fighting becomes dull because it's the new 'normal'. A good story needs it's moments of peace and calm as well as it's hi octane action.

    Edit: Admittedly I started skipping the story after 2.X because I was getting tired of the constant struggle and I'd gotten burned out on all the action. I started paying attention again in 2.5 or so because the intrigue was interesting.
    Yes and no. It only constitutes bad writing if we aren't given a reason for being in "constant war." We've had plenty of momentary breaks in between the action bits. Unfortunately, the writers are limited by expectations. If we had a whole patch cycle where we're completely stationary and just "relaxing," people are going to whine how boring the MSQ was.
    (2)

  3. #153
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Yes and no. It only constitutes bad writing if we aren't given a reason for being in "constant war." We've had plenty of momentary breaks in between the action bits. Unfortunately, the writers are limited by expectations. If we had a whole patch cycle where we're completely stationary and just "relaxing," people are going to whine how boring the MSQ was.
    This. Like it or not, the game is about killing things for XP, gear, pets and triple triad cards. And orchestrion rolls. And Wondrous Tails seals. So we need some sort of conflict. We can have dinners with Aymeric, but that's the closest we can ever get to peace.
    (1)

  4. #154
    Player
    FyrmurlFloerasksyn's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    316
    Character
    Roegadyn Masterrace
    World
    Tonberry
    Main Class
    Ninja Lv 70
    Let's be honest here.. even if you do drop your sub, i can guarantee you will be back. Even with the game's flaws, its still one of the best MMO's out there. It just has so much going for it.
    (5)

  5. #155
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    I am hardly a well seasoned player but I kind of agree with OP. I won't completely drop my sub (I tend to let it go off and on anyway) but the game does feel very rigid. The gameplay is rigid, the release cadence is rigid, gearing is rigid...

    I would love to see more opportunities for lateral progression, ways to customize our characters (gameplaywise) if it can be done well, and some crazy world events.

    I really like this game but with some fluidity and exploration it could be really phenomenal.
    (6)

  6. #156
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ayuhra View Post
    I am hardly a well seasoned player but I kind of agree with OP. I won't completely drop my sub (I tend to let it go off and on anyway) but the game does feel very rigid. The gameplay is rigid, the release cadence is rigid, gearing is rigid...

    I would love to see more opportunities for lateral progression, ways to customize our characters (gameplaywise) if it can be done well, and some crazy world events.

    I really like this game but with some fluidity and exploration it could be really phenomenal.
    yeah i mean were too far now but i could have seen some potential if theyd have kept cross class a thing, its a bit silly now though, but some form of customization in the future would be great. I mean we're all special snowflakes, at least I know I am
    (0)

  7. #157
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by FyrmurlFloerasksyn View Post
    Let's be honest here.. even if you do drop your sub, i can guarantee you will be back. Even with the game's flaws, its still one of the best MMO's out there. It just has so much going for it.
    For now, have you seen the MMORPGs coming out next year?
    (0)

  8. #158
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Bourne_Endeavor View Post
    Basically, what you're saying is Square Enix fired their lead developer and spent tens of millions to overhaul the entirety of their game... for shits and giggles?
    Actually, what Lia Shan was saying is ...

    People who enjoyed 1.0 (around the 1.20-1.23 time frame when the game actually felt like a finished product) and people who enjoyed XI, are going to think back on those games and tell you these amazing stories of personal accomplishment and camaraderie. That is because the things they did, the challenges they faced felt real and rewarding. The friendships you forge overcoming adversity are typically more visceral than the relationships you form (for example) running Snowcloak in the duty finder.

    Lia Shan's point was - even though 1.0 was a failure - it provided an experience that Reborn will likely never provide in any meaningful way. Now of course results may vary. If this is your first MMO ever you may be having that wide-eyed, stary experience we all crave from our first MMO experiences. The point remains, though. Easy face-roll content with people you don't speak to and will never statistically see again isn't the same as forging your path in a game on the shoulders of your comrades with blood, sweat and tears. This game doesn't and won't ever provide that kind of content.

    I speak of things I've done in some MMOs (1.0 and XI included) as if they were real experiences. As if they actually happened to me and not some made up character, because I was that invested in the character and the outcome due to the length or difficulty of the challenges faced. I'm not making an argument for or against it. I know why XIV is not going to be this way. SE is following the money. I'm not stupid. I'm just saying that regardless of 1.0's financial success or failure - the people who enjoyed that game got something from that game that ARR cannot reproduce in its current state. The expectations of those players that they will get something like this in some future content patch or expansion is vastly unrealistic and they will always be disappointed.

    That is what Lia Shan was trying to express, I believe.
    (4)

  9. #159
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Chiramu View Post
    The four factions make Eorzea seem like it's lovey-dovey though. The Garlean threat doesn't seem large with those four factions all together. If the factions were warring AND you have to deal with the Garleans at the same time then there is some conflict.
    The problem with this is that you then make your antagonist look like a chump. Which is what happened when Blizzard tried to start the Alliance-Horde war right in the middle of the Wrath of the Lich King storyline. Instead of implying that the Lich King and his forces were so powerful that you needed all factions banding together just to take him down, you ended up with "well, that guy got lucky the guys that were gonna fight him started killing each other instead".

    Sure, you have immediate conflict, but you also wash down the power of your enemies when you use infighting.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  10. #160
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Duelle View Post
    The problem with this is that you then make your antagonist look like a chump. Which is what happened when Blizzard tried to start the Alliance-Horde war right in the middle of the Wrath of the Lich King storyline. Instead of implying that the Lich King and his forces were so powerful that you needed all factions banding together just to take him down, you ended up with "well, that guy got lucky the guys that were gonna fight him started killing each other instead".
    The Horde/Alliance conflict in WoTLK was really good however. Raiding wasn't available for all sorts of players back then as well, it was a good idea of Blizzard to put the ending cutscene viewable for all players in Dalaran(this would've been a good idea for Final Coils instead of nerfing raids).
    For most WoW players in this time I think the faction fighting was the best part because not everyone was a raider .
    (0)

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