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  1. #101
    Player
    LiaShan's Avatar
    Join Date
    Oct 2016
    Posts
    55
    Character
    Lia Shan
    World
    Aegis
    Main Class
    Gladiator Lv 50
    The open world content, guild leves and fiction leves ,job quest, Relic quest, were all better in 1.x

    the relic quest in 2.0, was just a watered-down version of 1.0's relic quest (but new players still think they are good design)
    Now the new relic quests are even worse, they are just re-using old contents
    (sorry my English)

    We 1.x players , were looking for more content like 1.20-1.23,
    not something like this now
    (1)

  2. #102
    Player
    LiaShan's Avatar
    Join Date
    Oct 2016
    Posts
    55
    Character
    Lia Shan
    World
    Aegis
    Main Class
    Gladiator Lv 50
    Even the Toto Rak dungeon in 2.0 alpha, was mile better than what we have now
    I've to ask,what happened to this game, what happened to the previous developers....
    (1)

  3. #103
    Player
    Zafrei's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    134
    Character
    Thaiden Black
    World
    Odin
    Main Class
    Ninja Lv 60
    Quote Originally Posted by LiaShan View Post
    Even the Toto Rak dungeon in 2.0 alpha, was mile better than what we have now
    I've to ask,what happened to this game, what happened to the previous developers....
    Many of them were let go or moved onto other projects. While you might have loved 1.0, they spent much of that time getting player feedback and realised that the game, it's design and systems had gone in completely the wrong direction. It's all well documented.

    As I've said before, they don't just guess - they design and act according to data which informs their every decision.
    (3)

  4. #104
    Player
    LiaShan's Avatar
    Join Date
    Oct 2016
    Posts
    55
    Character
    Lia Shan
    World
    Aegis
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zafrei View Post
    Many of them were let go or moved onto other projects. While you might have loved 1.0, they spent much of that time getting player feedback and realised that the game, it's design and systems had gone in completely the wrong direction. It's all well documented.

    As I've said before, they don't just guess - they design and act according to data which informs their every decision.
    1.20-1.23 had the right direction, players were very happy at that time,
    no one complain:"this content sucks, that gear is useless, I hate tomes", every newly added content is fun.

    now this game is going in to a totally wrong direction, people complain & leave everyday
    just look at the first page of Japanese General Discussion forum, the bottom posts are made half month ago




    to Remedi: I've reached my daily post limit ,so I reply you here,
    as I said before, it's about expectation, I didn't know 1.20-1.23 is so fun until I tried it,
    so if you were coming from some F2P/mobile games, you will feel XIV 2.0/3.0 is not that bad

    I played wow before, after I tried 1.20-1.23, I regretted I chose WOW not XI!!
    (1)
    Last edited by LiaShan; 10-12-2016 at 07:29 PM.

  5. #105
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by LiaShan View Post
    We 1.x players , were looking for more content like 1.20-1.23,
    not something like this now
    What about those who actually enjoy the actual content? This is actually what annoy me the most about this kind of forum posts.
    Why ppl think that changing the formula will make everyone happy? In another thread I said that wanderer's minuet is a good example of why changes are not miracle workers, a group of ppl won't be happy at all, in the same why chaning the core of the game might be good for a portion of players, but also very bad for another.
    (3)
    Last edited by Remedi; 10-12-2016 at 07:19 PM.

  6. #106
    Player
    RethDaron's Avatar
    Join Date
    Sep 2011
    Posts
    200
    Character
    Rilfid Gallen
    World
    Goblin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by LiaShan View Post
    It's all about expectation,

    especially those who played FFXI/FFXIV1.20-1.23, their expectation will be sky high,
    because they had so much fun in these games, had so many good memories with other players....
    you can ask them "what wonderful adventures you have had, what people you had met in these games?" I am sure they have so much to tell you.
    but FFXIV2.0/3.0 doesn't have such game experience.
    I honestly agree with this. I loved XIV 1.0. Haven't played much at all really since 2.0. I check back in every few months but it can't compare to XI pre-Abyssea or XIV 1.0.
    (2)

  7. #107
    Player
    Konungarike's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    64
    Character
    Khia Mahlin
    World
    Phoenix
    Main Class
    Red Mage Lv 65
    It always boggles my mind a bit when people say "ask any 1.0 player and they'll say they loved the game" because that simply can't be true from the documented feedback of that game. Maybe if you ask 1.0 players HERE most of them would have positive things to say, because I dare assume those who did enjoy it actually stuck around. But what about all the people who played it, hated it, and then never looked back? Their opinions are just as valid when judging 1.0's popularity, but they're not here to speak for themselves, so it's not unlikely there's bias.

    Disclaimer: I never played 1.0. FFXIV wasn't on my radar until I heard all over the Internet how great ARR was.
    (5)

  8. #108
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Krazymagic View Post
    I struggle to understand how this is enough motivation to dump your free time into. As a grown man, playing virtual barbie or dress up does not sound the least bit enjoyable to me. If I had to accept the fact that "well the game is all about acquiring new dresses and boots" I would stop logging in that day. I would rather play Pong at that point.
    Dumping your free time only when you get "meaningful" or "worthwhile" rewards or gratification is on the one hand as stupid as virtual barby and on the other hand as meaningful as that as well.

    Why does a grown man play FF14 at all? For cool gear rewards, which are not nerfed or invalidated fast? Yea, that totally sounds grown up.

    I sure will tell my granchildren of that great time where i grinded 2 years for that unbeatable armor which lasted the next 5 years I played that game.

    Immature: Running a dungeon/raid for tomes/drops that you may use for 3-6 months, then do it again until you don't want anymore.
    Mature: Running a dungeon/raid for drops that you can use "forever", then do it again (and get other, equivalent, horizontal stuff) until you don't want anymore.

    Kek.
    (9)
    Last edited by Neophyte; 10-12-2016 at 08:24 PM.

  9. #109
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    I'm sorry, but I've heard these kinds of threads before.

    Everyone expects dramatic results which usually don't come about on a game's third year. Some players bleed out (congratulations, you're part of population aging in MMOs) and come back later in a future expansion that promises "Massive Changes" only to be a culmination of the gradual changes made throughout the game during the time they've stepped away.

    FFXIV won't have any major dramatic one step changes. That's a pipedream, and flatly can't be done while maintaining a patch cycle this short. Anyone working in development knows how hard a team has to bust to program, vett, and distribute this many changes to a program in such a horrendously small window. You're going to get your changes in little chunks over a period of time that refines what we have an introduces small new systems that will grow to change the game over time. Expecting 4.0 to be some sort of "Big Bang" of changes betrays how little of the tech, let alone gaming industry you know.

    Take it from someone who's spent their life with family in various forms of technology and programming development, and is a part of IT development himself - what you're expecting isn't happening the way you want it to. Go ahead and take a major hiatius and come back in a couple years. Give the development time to institute their gradual changes and produce their new content in bits and chunks the way this cycle is designed. And THEN you'll have your 'Major Changes' - born out of unfamiliarity with all that has transpired in the time you are gone.

    Anything sort of that is an unrealistic expectation.
    (11)

  10. 10-12-2016 08:17 PM

  11. #110
    Player
    NatSilverguard's Avatar
    Join Date
    Sep 2015
    Posts
    91
    Character
    Nat Silverguard
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by bswpayton View Post
    Im new to the game , only been playing a few months , but Im just curious of what other games are out there that get regular updates and steady content as much as this one , Ive only played a few mmos, but im just curious when i hear people say this game is stagnant, what other types of games are mmos are comparable , but like I said Im new so I havent played it for years and but just from research I havent seen any other games that do as many other steady updates on a regular basis
    without any doubt, EvE Online.
    (0)
    Nat's True Day Job

    Killing Squids: https://zkillboard.com/character/94500886/


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