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  1. #61
    Player
    Alegis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    479
    Character
    Alegis Leqarna
    World
    Ragnarok
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Medura View Post
    Technical knowledge is one of the things i got enough of thank you. Why would i lie? Just so idiots would say stuff like this? the animation lag comes because it takes more of your computer than it got. The latency will almost never come in instances. Or do you lag in toto-rak to maybe?
    U tell me u have enough technical knowledge (whatever u mean with "enough") and at the same time u arent even able to see the difference between lag, caused by a weak PC and the lag seen in the video?

    He could play with a Supercomputer, it wont change anything if the lag is caused by server/latency.
    (3)

  2. #62
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Best demonstration of how terrible the 'client/server latency' is when someone in your party dies to an Ifrit attack and then a second later their corpse slides 10ft across the ground into a safe spot.

    A lot of this might not even be latency, it could very well be how the game/client/server handle characters position. This gives me hope that it may be possible to resolve this issue.
    (8)

  3. #63
    Player
    Forerunner's Avatar
    Join Date
    Jun 2011
    Location
    Reach
    Posts
    536
    Character
    Danny Leonhart
    World
    Zodiark
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Vahzl View Post
    Good lord no.

    Your idea just cut ties with friends all over the world. You just broke up linkshells that have been established since FFXI release, and you just stopped pretty much the whole of europe from having any chance of playing (being as there are like 9 of us ingame).

    Please return to WoW, all your posts so far seem to want this game to be it.
    I'm one of those 9! Eagerly awaiting a solution for this.
    (1)

  4. #64
    Player
    Brillen's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    11
    Character
    Brillen Amariss
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Finuve View Post
    anyone else just really hate the concept of dodge mechanic fights in MMOs? I like them in my devil may cry's but not here...oh well I'll try the fight out eventually so I can get a pair of those ugly ass claws
    I think dodge mechanics are great. Keeps you on your toes rather than just spamming abilities while watching netflix.
    (1)

  5. #65
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Jinko View Post
    Give us regional servers please, this issue will never be solved if someone is playing on a JP server.

    Im sure people will whine up that they like to player on a international server but the problems are fairly clear, yes I know Japanese players suffer similar problems but they are just making a situation 10 times worse for overseas players.
    This has ZERO to do with server placement. FFXI and FMO had zero problems with server latency between the regions (it's almost a nil difference in response times whether you played in Japan or the west.)
    (0)

  6. #66
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Blarp View Post
    I probably could have been more concise. The lag has nothing to do with his computer or his connection speed.
    You're talkin' about stuttering and sh*t rite?
    'cause as I can say, Lag is related to client-server communication =)
    (0)

  7. #67
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jennestia View Post
    This has ZERO to do with server placement. FFXI and FMO had zero problems with server latency between the regions (it's almost a nil difference in response times whether you played in Japan or the west.)
    FF11 can have horrendous latency issue, ask anyone camping an HNM how the Japanese normally get the claim first.

    Very few of FF11's fights had you running around dodging charge attacks and pits of fire either, the only thing I can compare this to is like Fighting a boss in WoW with animation lock and 1000+ ms latency.

    Fact remains electricy and sataletite communication can only travel so fast, the further from one location to the other the more latency, its not rocket science.

    I did also mention in another post though that SE are optimsing the servers, enough with the whiteknight shit though its tiring.
    (8)
    Last edited by Jinko; 10-14-2011 at 01:10 AM.

  8. #68
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Jinko View Post
    FF11 can have horrendous latency issue, ask anyone camping an HNM how the Japanese normally always got the claim first.
    I currently play from Japan -- I don't see this at all. Even back when the majority of the western world was still on dial-up there were equal claims, people were just slow and liked to use any excuse possible as to why they lost claim, even in the NA linkshell I was in 2 people had different stories:

    Linkshellmate 1: "It spawned claim D:"
    Linkshellmate 2: "Nope, it was up for at least 2 seconds."

    Both from Texas. In all the time I've camped HNMs before they were popable, I've seen more people from the west claim than I did the Japanese in total, even before botting became "commonplace"

    It's not the server placement, it's poorly optimized servers because it's painfully clear which game has the better response times between the two.
    (0)

  9. #69
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    I dont know why people keep bring up "REGIONAL SERVERS PL0X" It's never going to happen, it's an international MMO and SE themselves have already said they are not going to do it. The servers will be optimized, just chill.
    (4)

  10. #70
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    Quote Originally Posted by PrettyPrincess View Post
    I dont know why people keep bring up "REGIONAL SERVERS PL0X" It's never going to happen, it's an international MMO and SE themselves have already said they are not going to do it. The servers will be optimized, just chill.
    I think the problem is that we've been mostly left with nothing to do but blindly hope that it's being worked on. We get very little in the way of assurance from them that it'll get better, and it's not like they can hold up a picture to show us their progress (if any). All you have to do is have someone set you to follow and run somewhere and see how far they lag behind you to know that it's taking a pretty long time for movements to register on the server.
    (0)

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