That is a good set, but the reasoning of choosing slaying pieces is very flimsy, the DPS increase might as well not exist, but losing 1300 hp actually does.The BiS discussed in the warrior BiS thread (just switch the axe to the i270 sword) is slightly better than that while maintaining 1.5k more hp (only 1 slaying piece): http://ffxiv.ariyala.com/WCKW.
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I've seen you keep posting that very small dps difference, but isn't the whole point of building Bis sets to make the best regardless of how small the gain? I get your point on this 0.3% vs 1500hp thing. If this was Gordias or Midas I would probably be with you. However this is nerfed Creator. The main tank buster in A12S is Punishing Heat. Here is a list of damage taken from my A12S clear tonight of the 5 Punishing Heats I took:
22,959
16,736
19,030
9,926
14,410
I have 32k hp already with a mix of 250 and 270 gear. The only other real threat is Holy Scourge which I Living Dead anyway and can also survive with multiple Cool Downs. My point is, I get that the 0.3% is lol to you, but the 1500hp concern is just as lol.
Guess what will get you more DPS, between:
0.3% more DPS from a handful of secondaries(around 4 DPS on A12S, which is easily overridden by a single crit)
OR
1300 more hp, which will save you a CD over time/afford a better CD rotation over the fight, requiring less tank stance time.
It's all about how you use your stats, not what you actually get from stat weights and theories.
The set he linked had two slaying pieces so I figured he'd want a BiS set in terms of dps output alone. The BiS I'm aiming for uses the fending tomestone ring (this is also discussed in the other BiS threads), at least until I clear a12s or get comfortable enough to know how to deal with the tank busters etc.
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