Or at least have all your item slots be a minimum of ilvl 150 like the current ilvl sync level.
I'd even throw in a requirement to complete 20 8v8 Feast matches before being able to unlock the ranked modes. I hope I'm not alone on this.
Last edited by Petite; 10-09-2016 at 04:52 AM.
I think 180 would make more sense for 2 reasons.
Firstly, the lowest tier PvP armour set that is applicable to Solo-Ranked Feast is lvl 180; so, you'd think that would just be a logical place to start. Secondly, to attain equivalent or comparable stat cap results with PvE gear requires almost all of your pieces to be at minimum ilvl of 190, mixing and matching a bit. So no matter how you slice it, 150 is just too low in most cases. The item level requirement should be bumped up. 180 would likely be the best place to start.
As for requirements on admission to queue for solo-rank, I agree, but I don't think it should be handled like that. 8v8 doesn't provide adequate preparation for 4v4. It's too much of a free for all, especially now that class requirements have been removed. If anything, it teaches players more bad habits than good ones, so locking players into 8v8 would only limit the amount of real practice new players would get.
Instead, I'd rather see them implement a probationary period for new players. They could still queue into ranked matches, but the matches they participate in would have no negative repercussions for their teammates until they clear their probation (lets say 20 victories, just to stick with your example). If it were handled like this, then a silver, gold, or platinum player who gets shafted onto a team with a total rookie wouldn't have to fear losing points on account of getting the short end of the queue stick. If the match is a win (unlikely), then things would be handled as normal, but if the match is a loss (almost certainly will be), then the higher ranked player loses nothing. A system like that would be far more favourable, because top ranked players would no longer have to limit their own queues just to hold on to their rank. Placing top ranked players with low ranked players would be more of a teaching/learning experience, rather than a total shit show resulting in frayed nerves and spite. It wouldn't completely do away with the venom, I'm sure, but it would be a much healthier environment for all players, both new and old.
Last edited by Februs; 10-09-2016 at 05:56 AM.
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