I am against your suggestion to homogenize the game into the same ilk as "all other MMos" - I play FFXIV because it's different, not because it's the same as the ones I have already played to death. If I wanted that, I would continue to play them.
I'm against pop up boxes as well because its very annoying, especially if its coming up for a lot of useless rubbish.
Just do an XI system, why need more or less? why complicate things, a Shared PT Loot, that is it. nothing more. nothing less.
It would only pop up for U/U items, LOL I wouldn't want it to pop up for white items either.
I don't think taking one aspect of the "Genre" is going to ruin the game, its clear Yoshi-p plans to (and already has) take lot more than that from current MMO's so I think you're guna be disappointed.I am against your suggestion to homogenize the game into the same ilk as "all other MMos" - I play FFXIV because it's different, not because it's the same as the ones I have already played to death. If I wanted that, I would continue to play them.
Last edited by Jinko; 10-13-2011 at 09:03 PM.
The reason why it's like this is because it's not like batraal where you just beat the boss and get loot. For ifrit, you not only need to beat the boss but you also need to be in possession of an Inferno Lamp key item. If you have a key item, you are allowed to loot the chest. If you don't have it you can't loot the chest.
In order to avoid people getting loot who didn't have the key item, the loot goes straight into the inventory of players who were able to loot the chest. It's exactly like Faction NMs, where only people who had the leve could get loot. However, the end result loot from faction NMs was tradeable, so it wasn't really an issue.
What they ought to do is spawn more than one chest, each that contains only one of the weapons. Then the player can choose which chest to open. If you didn't have the key item, you can't open any chests.
The ifrit fight might seem like a time sinc and not worth it but DPS doesn't lie and our lancer who picked up the weapon last night went from 21-23 dps durring the ifrit fights to 28-29 from switching his hart guisarm+1(+28attack power-IV) to the ifrit harpoon. 15-25% increase in dps over the current best alternative weapon for the best DD class in game right now is worth the effort to me.
While i really dont like the more mainstream way, It is better this system, but i do like they are trying as well..
I think a token or item trade system is different enough but a huge improvment..
So how about:
A point system, as you where every time you defeat Ifrit you get Flame Wards.
You can use those to Bid on the 1 sure Key item (that is traded to get a weapon for Ifrit), and everyone still gets some lesser token, and there is a 1/32 chance someone gets a Key Item token and can trade it for a weapon.
It keep Random chances, Gives a Def chance at a weapon each time, rewards hardcore players with a lot of time, but still gives casual's a good chance to get the weapon or save up for a weapon./
NO IT ISN'T! I WANT IT YESTERDAY AND I WANT TO DUEL WIELD BOWZ!The ifrit fight might seem like a time sinc and not worth it but DPS doesn't lie and our lancer who picked up the weapon last night went from 21-23 dps durring the ifrit fights to 28-29 from switching his hart guisarm+1(+28attack power-IV) to the ifrit harpoon. 15-25% increase in dps over the current best alternative weapon for the best DD class in game right now is worth the effort to me.
Dare I say it, copy/pasted voidwatch chest loot!
But if they made it give you what you wanted, you'd get it faster and it would cheapen the experience!!I'm probably gonna piss a bunch of people off here with these SS, but seriously...
After you kill Ifrit, you open the chest and you randomly get 1 of the 7 weapons. It doesn't go to loot pool so that people who can use it can get it. It isn't determined on what jobs you have leveled. It's just stupidly random.
http://www.gwcdn.com/albums/images/4...6df10079b4.jpg
I'm a mage. Let me get a mage weapon. I've killed Ifrit over thirty times and I'm getting DoW weapons. Not the ones I can use. Come on...
No, but seriously, I agree here. At the very least it should be added to a loot list -- maybe a special one that only high profile items go into?
If not that, if a weapon drops it should give each user the weapon associated with their class. That way, even if they decreased the overall drop rate, the entire group would get it if anyone got one. Would also mean that people got exactly what they wanted at the time -- but I guess its random for poeple who go as classes to fill in gaps in the formation. You don't gwant to get a GLA wepaon if you're only GLA part-time and you group already had a CON to replace you -- or at least one could assume.
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