Agreed! I've been getting maybe 3 gil spams over 8 hours of playtime, and never more than once from the same bot. It's so nice to be able to use the game normally, finally. Nice job, SE.

Quote Originally Posted by Welsper59 View Post
It's unfortunately the normal downtime following an RMT related change. If SE has implemented undisclosed chat filters, that would also further explain the reduction in /tell spam. There's always a way around it sadly, since things like the requested player controlled /tell filters still have yet to be a thing. There's a very high probability they'll be back to normal operation sooner or later.

But yes, this was a long awaited, player requested QoL change. At least 3 years in the making lol.
Apparently the way it works is, if you get reported enough times you automatically get blocked from sending more tells. Previous fixes were to add more word filters, but eventually the RMT would just slightly change what they were saying to get around the filters. I don't think there's a reliable work around for getting outright muted, so I'm thinking (and hoping) that this is a more long term fix than what we've seen in the past.