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  1. #1
    Player
    Claymore022's Avatar
    Join Date
    Sep 2015
    Posts
    115
    Character
    Claymore Morqlae
    World
    Ultros
    Main Class
    Monk Lv 80
    I main monk and agree with what you said for the most part other than reworking the abilities you mentioned. The only thing I'd welcome a rework of is the chakra system and how you build those stacks but considering they want to make jobs easier, I doubt they'll go that route. I just hope they don't attempt to consolidate any abilities. Since monk doesn't use actual combos, combining any of the abilities would hurt the job
    (1)

  2. #2
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Claymore022 View Post
    Since monk doesn't use actual combos, combining any of the abilities would hurt the job
    While I agree with the general consensus here this part isn't necessarily true. If they were to combine the best parts of certain moves into one (like if they put the damage buff from twin snakes onto the potency of true strike) it would take one button out of the rotation while not hurting the dps and making twin snakes buff much easier to maintain.
    (0)

  3. #3
    Player
    Claymore022's Avatar
    Join Date
    Sep 2015
    Posts
    115
    Character
    Claymore Morqlae
    World
    Ultros
    Main Class
    Monk Lv 80
    Quote Originally Posted by Alistaire View Post
    While I agree with the general consensus here this part isn't necessarily true. If they were to combine the best parts of certain moves into one (like if they put the damage buff from twin snakes onto the potency of true strike) it would take one button out of the rotation while not hurting the dps and making twin snakes buff much easier to maintain.
    Twin snakes is already easy to maintain as it is. Adding it to True Strike would be far to big of a damage buff. They'd just end up nerfing the crap out of it the next patch.

    Everyone seems to all be in agreeance that since an ability isn't useful in end game content, it needs to be reworked. However, I have hard time believing that SE is under the same mind set. I don't see them changing any of monks current abilities (other than maybe the chakra system)for 4.0, I can only see them adding new ones. It'll probably be something along the lines of adding in a another ability for opo opo and raptor form while increasing the duration of dragon kick and twin snakes. Either that or just adding a new form all together while still allowing you to refresh stacks with coeurl form abilities. it'd basically be a form that procs upon using a coeurl ability. The coeurl hit would still put you in opo opo and the new form wouldn't change you out of opo opo either. So you'd basically have the option to continue on with bootshine or you could use the new ability if you've got enough time on your buffs for example. But i can only see that making the job more difficult and since they don't want to go that route...... i've got nothin.

    Now just to explain the uses of the "useless" monk abilities for anyone who may have forgotten. One Ilm punch will stay for obvious reasons. It's an amazing pvp skill that has use (however limited) in pve. Since it's almost impossible to get positionals when tanking anything as a monk, our damage is really low when the enemy is attacking us. At this point haymaker becomes your highest potency gcd (besides the DoTs) and feather foot becomes a defensive CD + a dps increase. Fists of earth has it's uses and i enjoy having that option. Now i have a hard time believing fists of wind was ever even meant to be used in combat but it's great for traversing eorzea and i hope it stays for that reason.

    So this is why i hope monk remains untouched as far as reworks go. But that's not to say i don't want the job to change in 4.0. I'd gladly welcome new abilities and variations in the rotation.
    (0)
    Last edited by Claymore022; 10-14-2016 at 06:30 PM.