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  1. #151
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    @Paladinleeds

    I would hop on that train if you had easy mode renamed to something else, no force to solo but light party or under. Still retain lots of , moderate damaging mechanics and definitely drop loot. I don't expect the same ilvl as other groups but maybe 5-10 under normal/midcore.
    (0)

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  2. #152
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sandpark View Post
    @Paladinleeds

    I would hop on that train if you had easy mode renamed to something else, no force to solo but light party or under. Still retain lots of , moderate damaging mechanics and definitely drop loot. I don't expect the same ilvl as other groups but maybe 5-10 under normal/midcore.
    Alright, I'll break down each point individually.

    - Renaming easy mode: Agreed. I can't think of a better name, but "easymode" was just an arbritary name for it since I gave each variant a name. I didn't want to call it "Casual" though as I felt it might upset casuals.
    - No force to solo: I am open to this. However, part of the reason behind Solo is in another part.
    - Retain lots of moderate damaging mechanics. Yep, I'm open to this as well. But is it needed if it did go Solo?
    - Drop loot: I don't agree on this. If all you're interested in is the story, why throw loot into the mix? But I guess we'd need a reason to re-run it if it was a Light Party duty (part of the reason I went for solo duty, since then you could get away with no loot).
    (0)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  3. #153
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Viridiana_Sovari View Post
    Well aware of how WoW works. Quit playing because their new class design philosophy of your class should be brain dead I find flat out boring. They did it so they could "make bosses harder" which they didn't do. Playing ffxiv because I like the class design and I personally liked the difficulty of Gordias and Midas. That is literally what got ffxiv my sub for this expansion.
    Yes can understand your feelings very well, although I don't raid I can relate to a point to the need of having a challenge, however I don't think the game has the manpower to actually sustain that kind of challenge and to a more wider extend I also think that kind of gamer is kinda diying out.
    Tbh I think that more bosses on the raids themselves would alleviate much of the problems and also a better raid design, atm savage is just getting in, boss room then go out, kinda breaks the feels of raiding.
    Personally, even though it wouldn't matter me directly, I think we should actually ask for that and in a way is what yoshida is saying too.
    (0)

  4. #154
    Player
    Doctor-'s Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    206
    Character
    The Doctor
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    LOL if you have not done A11 and A12 savage do not talk shit....
    (1)

  5. #155
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Viridiana_Sovari View Post
    Playing ffxiv because I like the class design and I personally liked the difficulty of Gordias and Midas. That is literally what got ffxiv my sub for this expansion.
    Wow... You're the only person I've seen that actually liked what was widely considered the worst raid tier in history. Admittedly, Midas felt better difficulty wise, but I understand the need to grow the raider pop back up.
    (0)

  6. #156
    Player
    Pasquale's Avatar
    Join Date
    Jan 2015
    Posts
    85
    Character
    Pasquale Omega
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Wow... You're the only person I've seen that actually liked what was widely considered the worst raid tier in history. Admittedly, Midas felt better difficulty wise, but I understand the need to grow the raider pop back up.
    Tbh i liked gordias too in terms of difficult ( design was horrible) i understand that i liked it because me and me group were able to perform and give 100% from our jobs but at the same time i knew that wasn't a good direction because it needed 8 ppl performing 100% and that was too much . Midas was the best compromise if it had the design of creator . If they made the creator same difficult of midas this could have been the best raid ever made
    (1)

  7. #157
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Doctor- View Post
    LOL if you have not done A11 and A12 savage do not talk shit....
    The patch has literally only been out for a week. Some of us have jobs and families and don't put in 16 hour days. Though my group is only halfway through A9S, Ibhave every intention of downing A12s and rolling around Idylshire singing about rising gravy and the like.


    In short, a little more maturity please

    Quote Originally Posted by Pasquale View Post
    Tbh i liked gordias too in terms of difficult ( design was horrible) i understand that i liked it because me and me group were able to perform and give 100% from our jobs but at the same time i knew that wasn't a good direction because it needed 8 ppl performing 100% and that was too much . Midas was the best compromise if it had the design of creator . If they made the creator same difficult of midas this could have been the best raid ever made
    At what cost though?
    Do you not understand the severity of the damage that Alexander has done to the game? What Gordias didn't obliterate, Midas finished off. Do you have any idea how many statics died during Alexander? Do you understand how FEW people haven't cleared Gordias and Midas? Hell I personally had every intention of clearing Midas and putting the Midan spear on my retainer, but my static never got past Vortex.

    Why there are people on this board RIGHT NOW who think A12 NORMAL is too hard. How many more of them have to unsub before you get the point? Creator HAS to be this way. It's a necessary evil in order to justify the cost of making raids at all. The game can't survive on only pleasing the hardcore.

    Man, those who don't learn from history really are doomed to repeat it
    (8)
    Last edited by Aquaslash; 10-04-2016 at 12:00 PM.

  8. #158
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Being able to skip battle phases from the get go is actually a better game design tuning than not being able to. Especially in a game like this with a skill disparity extremely wide.

    First, let's not forget that people in the race for the World First didn't go in at i240. They got fully melded HQ crafted i250, which is something the vast majority of the playerbase can't afford. This "detail" in itself is enough to gate an awful lot of people out when it comes to clearing the fights altogether, not even taking the "skipping phases" thing into account.

    That out of the way, being able to skip phases in FFXIV is a demonstration of skill. Not everyone can do it, but when you can, it feels great. You have your little "special snowflake" moment, which you absolutly can't get if the fight is tuned towards gear checks. You just hit a brick wall and come back the next week to try again with new stuff. This is so unrewarding it's almost disrespectful for hardcore player's skill.
    For midcores, it also offers the possibility of getting a feeling of progression right off the bat, which is something that was really lacking in both Midas and Gordias. This is the very reason why midcores seems to like the Creator better than the other two.
    And for the lower end of the basket, well, I can assure you that these players will see all there is to see from the Creator, until they'll be geared enough to overcome it. But I really want to put an emphasis on the word "can". It's not because players "can" skip phases, that they "will" actually be able to do it. At least not immediatly.

    Whatever the case, since there's so much difference between player's skill in FFXIV, having a content capable of being flexible towards a majority (keep in mind that we only have ONE raid of only FOUR encounters every TWO patches), is actually quite a feat. At least, it's still better than stupid gear checks and brick walls thrown in the face of everyone just to add some artificial longevity to a raid tier.

    If you fail to realize all the upsides this kind of content has over what can offers what OP's asking (which is, in fact, an impossible utopia, hello pleonasm), then I'm wondering why you are speaking about some aspect of game design you clearly cannot grasp.

    tl;dr: tuning raid content around player's skill instead of player's equipment is what fits better to FFXIV.
    (10)

  9. #159
    Player
    Pasquale's Avatar
    Join Date
    Jan 2015
    Posts
    85
    Character
    Pasquale Omega
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Aquaslash View Post
    The patch has literally only been out for a week. Some of us have jobs and families and don't put in 16 hour days. Though my group is only halfway through A9S, Ibhave every intention of downing A12s and rolling around Idylshire singing about rising gravy and the like.


    In short, a little more maturity please



    At what cost though?
    Do you not understand the severity of the damage that Alexander has done to the game? What Gordias didn't obliterate, Midas finished off. Do you have any idea how many statics died during Alexander? Do you understand how FEW people haven't cleared Gordias and Midas? Hell I personally had every intention of clearing Midas and putting the Midan spear on my retainer, but my static never got past Vortex.
    it
    Why you don't understand if gordias difficult was 10 , midas is 8 , creator is 2 , why u don't see this?
    (1)

  10. #160
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Fyce View Post
    snip
    +1

    /thread
    (1)

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