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  1. #261
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Bloopan View Post
    I remember Yoshi-P mentioning that one of the reasons why they're starting to move in this direction is to encourage more players to jump in the raiding scene

    They dont wanna repeat what happened to Coil back in 2.0 where it mostly catered the 1% which makes sense from a business stand point since if they're gonna cater the 1% thats only roughly 60k (going by 6M players at the moment).
    Take into consideration that theres a portion of those 60 000 that unsubs after their done grinding through content which I assume is pretty quick (judging if you spend 16-20 hrs of your day playing the game.)

    From a devs point of view, its a balancing act for them to cater the needs of many and cater the needs of the 1%. Cant make it too hard that people shy away from it but not "2ez" that it only takes a day for the hardcore peeps to clear.
    Coil was good because they did not calculate with server first groups damage output.
    When alex came they said in interviews that they recalculated with knowing how much DPS the server first groups can deal...
    Defending that recalculation with: "but we are not counting healer or tank DPS, so it must be good".
    They did not expect so many humans playing this game and not performing 100% like a machine...
    How they calculate with lag? We know since 1.x because when they test on LAN connection they have response times you never will have on world wide connections...

    Edit: To remove markers for savage is smart true, but just cheap programming! Thats not "development", thats just first aid and doesnt help every time!
    (2)
    Last edited by Yukiko; 10-02-2016 at 12:16 PM.

  2. #262
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by IllyriaKnotfred View Post
    Well until a third difficulty is out- you won't be getting it anymore.
    Actually Yoshi-P said they plan to raise Savage's difficulty again in the expansion when they ease the rotation of battle classes. So....

    People should actually understand why Creator is considered on quote "easier" than the previous turn. The issue that is present is when they experiment again with this and if people complain the Savage 4.0 is too hard, they will just lower it again. They are never going to get it right. People should be encouraging SE to make three modes of difficulty instead of constantly messing with the state of Savage. This way they can be hard/creative with Savage.

    Or -AT LEAST- add achievements to Savage that would make the fight much harder to pull off.
    (2)

  3. #263
    Player
    IllyriaKnotfred's Avatar
    Join Date
    Aug 2013
    Posts
    300
    Character
    Dalaren Elvanis
    World
    Diabolos
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Velhart View Post
    snip
    And I agree with you 100%. A third difficulty is exactly what the game needs (aside from more interesting gear)
    (1)

  4. #264
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Velhart View Post
    Actually Yoshi-P said they plan to raise Savage's difficulty again in the expansion when they ease the rotation of battle classes. So....

    People should actually understand why Creator is considered on quote "easier" than the previous turn. The issue that is present is when they experiment again with this and if people complain the Savage 4.0 is too hard, they will just lower it again. They are never going to get it right. People should be encouraging SE to make three modes of difficulty instead of constantly messing with the state of Savage. This way they can be hard/creative with Savage.

    Or -AT LEAST- add achievements to Savage that would make the fight much harder to pull off.
    Yosh P has stated that he wants to create three tiers but lacks the manpower to do it. It might become an eventuality one day and SE is advertising for new dev positions for FF14 right now but the number of experienced developers with the right skill set and who speak Japanese and want to live in Japan, is limited and so it takes time to acquire new staff.
    (0)

  5. #265
    Player
    Sparktacus's Avatar
    Join Date
    Aug 2013
    Posts
    264
    Character
    Sprinkle Puff
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Belhi View Post
    Yosh P has stated that he wants to create three tiers but lacks the manpower to do it. It might become an eventuality one day and SE is advertising for new dev positions for FF14 right now but the number of experienced developers with the right skill set and who speak Japanese and want to live in Japan, is limited and so it takes time to acquire new staff.
    Would be awesome if they could forego all that and just start an NA branch of devs that could add more western influenced gaming aspects and could also respond better to community requests.
    (2)

  6. #266
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Pasquale View Post
    Well Gordias was Savage / Midas was Savage , they respect the title savage difficult same a scob savage . Creator is called savage but it isn't
    I 99% agree with this. My only difference is that there was ever only one true "savage" in this game and that was SCoB Savage. Gordias was not hard because of mechanics bar the tail end of 3 and 4. Gordias was hard because of gear gating, aka Artificial difficulty. Midas was better all around but Creator is a lot more exciting.

    That last part is what the biggest sin of this raid series has been up until Creator. Not that it was too hard, but it was flippin BORING. I'm especially offended by this because I LOVE machines. Robots, Mecha, steampunk, Transformers. This raid is thematically right up my alley. But damn if these haven't been the most boring fights in the game. A11 and A12 singlehandedly salvaged Alexander, and in an important way.

    Challenge for the sake of challenge appeals to the extremely few. The 1% of the 1%. If there has to be a tradeoff and the lowering of difficulty results in the team being able to make raiding fun, then this is a net gain. It is FAR better to the scene as a whole if the devs are able to focus on making the content actually ENJOYABLE for the majority. It means that more and more people will be enticed to raid and the damage from Gordias can finally heal.

    That said, I have one more thing to say to you. An echo that your thirst for challenge may never be sated in this game for a while. The sad truth of the matter is:

    The majority of players are bad at the game...but they are the ones paying the bill.

    Let's get one thing straight here right now: Weeping City of Mhach is not "casual" difficulty. There's a reason it's called "Wiping City". Even with new gear pugs are still getting bodied day and night. My man, I kid you not, I had a DF group that hit enrage on A12s three times before disbanding. Enrage. THREE TIIMES ON NORMAL.

    What this ultimately means is that things that are to be accessible to the majority (ie "savage" raids) CAN'T be difficult. The people footing the bill will get mad and unsub. Look at what 3.1 did to the game my man. A repeat of that will kill the game.

    I feel what you want my man, I really really do. But right now, you can't have it. You had it once and they're STILL doing damage control from it.
    (0)
    Last edited by Aquaslash; 10-02-2016 at 05:51 PM.

  7. #267
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Sparktacus View Post
    Would be awesome if they could forego all that and just start an NA branch of devs that could add more western influenced gaming aspects and could also respond better to community requests.
    This would only work under very specific conditions (otherwise you see things like NC Soft's mess where Korea is ahead of the rest of the world in terms of content along with several other issues). Not to mention this would mean NA data centers and JP data center would need to be further split, which would rub some people the wrong way.

    An additional medium for passing feedback along to the devs would be wonderful, though.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  8. #268
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    There is already Alexander Normal for people to experience story, there is no need for savage to have high clear rates, normal already has them.
    Even if savage had 1% clear rates it wouldn't matter considering everyone has the gear and saw the story, I thought that was the reason why we added story mode. As someone who subscribes only for raids (A4s, A8s kept me subscribed till the end of the patch) I am seriously disappointed.

    I shouldn't comment untill I clear? LOL. I don't have to clear to see that this tier is much easier. Just compare A1-A3 x A5-A7 x A9-A11s. This tier is joke. Softcore statics cleared A9 and A10 savage in 1st week while before it took 2 weeks. There is no more to say. ))

    Clear in 3 weeks then unsubscribe till next patch? No thanks Yoshida, if your game can't keep me entertained whole time I am not coming back (and this is coming from a player who has been active subscriber for 3 years).

    There was 1 content for hardcore players, only 1 while casuals have the whole game and what happened? Instead of adding midcore content they made the hardcore content midcore. GG.
    (2)

  9. #269
    Player
    Pasquale's Avatar
    Join Date
    Jan 2015
    Posts
    85
    Character
    Pasquale Omega
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Completly agree with this guy , when i said people should try it before judge i was refering to the people who didn't even step in a10s , most when thet say DIFFICULT is ok.. Lol how do u know that. People who are far in the progress can express their opinion cuz they did it o.o
    (2)

  10. #270
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by StrejdaTom View Post
    There was 1 content for hardcore players, only 1 while casuals have the whole game and what happened? Instead of adding midcore content they made the hardcore content midcore. GG.
    There is no such thing as exclusive content for hardcores and casuals or midcores...
    Progress my friend, progress!
    After alex normal there is nothing than savage to progress.

    Futhermore, you sound like everyone after your static is softcore static, so once you cleared and then others cleared it means all can clear it?!
    Get real and stop dreaming please!
    (3)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

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