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  1. #1
    Player
    TornadoFury's Avatar
    Join Date
    Oct 2013
    Posts
    83
    Character
    Mega Punk
    World
    Famfrit
    Main Class
    Lancer Lv 50
    Wish they would utlize the Elemental resistances.
    (9)

  2. #2
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by TornadoFury View Post
    Wish they would utlize the Elemental resistances.
    Too much problems for this game with that.

    First, imagine having to get several copies of gear with the diferent elements, where would you put those with our current inventory. If resistances were a thing, BLM would be utterly screwed in fights against Ice/Fire enemies. If anything, that silly elemental resistance table has to go, is just trash cluttering the UI. Remove it completely from the game. Along with the status resistances, those should be hidden stats.
    (3)

  3. #3
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Alexander_Dragonfang View Post
    Too much problems for this game with that.

    First, imagine having to get several copies of gear with the diferent elements, where would you put those with our current inventory. If resistances were a thing, BLM would be utterly screwed in fights against Ice/Fire enemies. If anything, that silly elemental resistance table has to go, is just trash cluttering the UI. Remove it completely from the game. Along with the status resistances, those should be hidden stats.
    But that would be actually interesting. It would mean that the best gear would be encounter based, and so you'd have to think before entering, instead of grinding for one universal set of gear and calling it a day. It'd be like Destiny, where the enemies have solar burn, so you bust out your Gjallarhorn (an incendiary rocket launcher) and avoid fire attacks like hell because they'd one shot you.

    As for what I'd want? Yeah let's make elements useful. Also I've noticed that as a DRG, I seem to be "weak" to magic damage. I'd like to see that kind of thing expounded upon. Advantaged and disadvantages based on class. There could be mechanics that I have to approach completely different because of said weakness to magic damage, or there could be an instance where my jumps allow me to reach certain heights or critical points.

    Basically make the difference between classes more than just what weapon you use, cause that's all it is now.



    Oh and samurai. The only reason I even picked DRG is cause I told my friends I wanted to be like the Red Shogun Ranger and they said DRG was the closest thing.
    (0)