deleted potential misinformation

deleted potential misinformation
Last edited by Sayboar; 10-05-2016 at 05:24 AM.
Something I'm wondering about, but I'm kind of lazy to test until the simulator sites get updated, is whether we can fit an extra CZ in the flawless synthesis phase of 4 star crafts. They have so many flawless synthesis steps now that when the first CZ wears off, there are still 9 steps to go, which is very close to the 10 needed to fit another CZ in before the quality pushing phase - but you sacrifice one flawless synth worth 40 progress of course.
Rumination is a placeholder for Flawless Synthesis. Ironworks item is a placeholder for a 4* item. This ONLY works on 4*.
3 FT can fail/ToT at 1044 craft
2 FT can fail/ToT at <1044 craft
If >3 FT fail/ToT, replace any hasty touch with CSII.
It's possible the craftsmanship number is slightly less than 1044.
Last edited by Libbie; 09-29-2016 at 03:59 PM. Reason: slight optimization

So 1022 is the breakpoint for 198 CSII under Ingenuity 2, or do you need 1023? Or are you hypothesizing?1022 or 1023 craftsmanship = 198 careful synthesis 2 with ingenuity 2
muscle memory -> piece by piece x 2 -> ingenuity 2 + careful synthesis 2 x 3 if you want to just barely make it. It sucks that I need 14 or 15 craftsmanship and I just need that one last meld on my chestpiece and I would reach it (with fully pentamelded v on the chestpiece, 2 control + 3 craftsmanship).
If so it's not hard to hit with Baked Onion Soup
Although with full craftsmanship left/right side (only 7/7/6/6/6 chest) and mainhand/offhand with 4cp/6crafts you hit 1016, melding another Craftsmanship IV on one tool puts you at 1022, you'd either have to overmeld another craftsmanship IV to get up past 1023 or meld a craftsmanship V in the guaranteed slot of both tools for each toolset, or go for overmelded craftsmanship V on the chest (ouch)
EDIT: tested and it's 1022 (or lower maybe)
Last edited by Sayboar; 09-29-2016 at 06:35 PM.

You can, but you need to do the maths for the next CS2. And you may override the CZ that comes next, to avoid messing up with WN2. 457 CP that way.
Last edited by cgbspender; 09-29-2016 at 06:10 PM. Reason: typos
thanks guys. I got a few failures but eventually got it.

Last edited by ChameleonMS; 09-30-2016 at 01:45 AM.


How much progress does CSII grant without IngII? I remember in the level 50 4-star crafts, the benefits of IngII were terrible compared to the cost of the ability. Is that the case with level 60 4-stars, as well?

I think it's around 141-142 ish, assuming 1009-ish craftsmanship.
It doesn't do much frankly, in the rotation I linked on the previous page (http://forum.square-enix.com/ffxiv/t...=1#post3869795), the first unbuffed CSII hits for ~140 and the later Ing2 CSII hits for 190'ish. That said, if you happen to be at a craftsmanship breakpoint where CSII + Ing2 CSII will complete the craft, but CSII + CSII will not, then there is a small benefit as it saved you one action regardless of how little the increase was.
The main reason I use it in the finishing sequence is because it also affects the last 2 hasties, and the Bryegots (roughly speaking it adds just under 1000 quality).
A rule of thumb I've been using is that it's worth roughly 1 inner quiet stack, that is to say "Bryegots with N stacks of inner quiet" will hit for around the same as "Ing2 Bryegots with N-1 stacks of inner quiet".
Last edited by Myon88; 10-01-2016 at 02:07 AM.
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