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  1. #11
    Player
    Sayboar's Avatar
    Join Date
    Sep 2016
    Location
    Gridania
    Posts
    50
    Character
    Saber Kitteh
    World
    Excalibur
    Main Class
    Carpenter Lv 70
    deleted potential misinformation
    (0)
    Last edited by Sayboar; 10-05-2016 at 05:24 AM.

  2. #12
    Player
    Libbie's Avatar
    Join Date
    Jul 2015
    Posts
    5
    Character
    Libbie Dose
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Myon88 View Post
    Something I'm wondering about, but I'm kind of lazy to test until the simulator sites get updated, is whether we can fit an extra CZ in the flawless synthesis phase of 4 star crafts. They have so many flawless synthesis steps now that when the first CZ wears off, there are still 9 steps to go, which is very close to the 10 needed to fit another CZ in before the quality pushing phase - but you sacrifice one flawless synth worth 40 progress of course.


    Rumination is a placeholder for Flawless Synthesis. Ironworks item is a placeholder for a 4* item. This ONLY works on 4*.

    3 FT can fail/ToT at 1044 craft
    2 FT can fail/ToT at <1044 craft

    If >3 FT fail/ToT, replace any hasty touch with CSII.

    It's possible the craftsmanship number is slightly less than 1044.
    (1)
    Last edited by Libbie; 09-29-2016 at 03:59 PM. Reason: slight optimization

  3. #13
    Player
    Sayboar's Avatar
    Join Date
    Sep 2016
    Location
    Gridania
    Posts
    50
    Character
    Saber Kitteh
    World
    Excalibur
    Main Class
    Carpenter Lv 70
    Quote Originally Posted by OoglieBooglie View Post
    1022 or 1023 craftsmanship = 198 careful synthesis 2 with ingenuity 2

    muscle memory -> piece by piece x 2 -> ingenuity 2 + careful synthesis 2 x 3 if you want to just barely make it. It sucks that I need 14 or 15 craftsmanship and I just need that one last meld on my chestpiece and I would reach it (with fully pentamelded v on the chestpiece, 2 control + 3 craftsmanship).
    So 1022 is the breakpoint for 198 CSII under Ingenuity 2, or do you need 1023? Or are you hypothesizing?

    If so it's not hard to hit with Baked Onion Soup

    Although with full craftsmanship left/right side (only 7/7/6/6/6 chest) and mainhand/offhand with 4cp/6crafts you hit 1016, melding another Craftsmanship IV on one tool puts you at 1022, you'd either have to overmeld another craftsmanship IV to get up past 1023 or meld a craftsmanship V in the guaranteed slot of both tools for each toolset, or go for overmelded craftsmanship V on the chest (ouch)

    EDIT: tested and it's 1022 (or lower maybe)
    (0)
    Last edited by Sayboar; 09-29-2016 at 06:35 PM.

  4. #14
    Player
    cgbspender's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    634
    Character
    Honinbo Dosaku
    World
    Ragnarok
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Myon88 View Post

    Something I'm wondering about, but I'm kind of lazy to test until the simulator sites get updated, is whether we can fit an extra CZ in the flawless synthesis phase of 4 star crafts.
    You can, but you need to do the maths for the next CS2. And you may override the CZ that comes next, to avoid messing up with WN2. 457 CP that way.
    (0)
    Last edited by cgbspender; 09-29-2016 at 06:10 PM. Reason: typos

  5. #15
    Player
    ZeusK's Avatar
    Join Date
    Apr 2015
    Posts
    11
    Character
    Zeus Kupo
    World
    Cactuar
    Main Class
    Rogue Lv 70
    thanks guys. I got a few failures but eventually got it.
    (0)

  6. #16
    Player
    Savanni's Avatar
    Join Date
    Jul 2015
    Posts
    30
    Character
    Savanni Shadowmantle
    World
    Diabolos
    Main Class
    Archer Lv 60
    Quote Originally Posted by SmallHobbit View Post
    i am done with this stuff craft slice yesterday over 50x new 4 star crafts. time to sleep now ^^

    regards hobbit
    Mr. SmallHobbit - when you can, can you please post what macro (or steps) you're using? I'd love to get started with even Ironworks stuff.
    (0)

  7. #17
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sayboar View Post
    4★ Craft (Difficulty 1968)
    Craftsmanship, CSII, CSII under Ingenuity II, RS under Ingenuity II
    1004: 140, ???, ???
    1009: 141, ???, ???
    1016: 142, 196, ???
    1022: ???, 198, ???
    1051: 147, 204, 425
    1082: 152, 210, 438
    I have 1009 (atm), CSII und IngII produces 195.
    (1)
    Last edited by ChameleonMS; 09-30-2016 at 01:45 AM.

  8. #18
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    How much progress does CSII grant without IngII? I remember in the level 50 4-star crafts, the benefits of IngII were terrible compared to the cost of the ability. Is that the case with level 60 4-stars, as well?
    (0)

  9. #19
    Player
    cgbspender's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    634
    Character
    Honinbo Dosaku
    World
    Ragnarok
    Main Class
    Culinarian Lv 70
    I think it's around 141-142 ish, assuming 1009-ish craftsmanship.
    (0)

  10. #20
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    847
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Quote Originally Posted by LineageRazor View Post
    How much progress does CSII grant without IngII? I remember in the level 50 4-star crafts, the benefits of IngII were terrible compared to the cost of the ability. Is that the case with level 60 4-stars, as well?
    It doesn't do much frankly, in the rotation I linked on the previous page (http://forum.square-enix.com/ffxiv/t...=1#post3869795), the first unbuffed CSII hits for ~140 and the later Ing2 CSII hits for 190'ish. That said, if you happen to be at a craftsmanship breakpoint where CSII + Ing2 CSII will complete the craft, but CSII + CSII will not, then there is a small benefit as it saved you one action regardless of how little the increase was.

    The main reason I use it in the finishing sequence is because it also affects the last 2 hasties, and the Bryegots (roughly speaking it adds just under 1000 quality).

    A rule of thumb I've been using is that it's worth roughly 1 inner quiet stack, that is to say "Bryegots with N stacks of inner quiet" will hit for around the same as "Ing2 Bryegots with N-1 stacks of inner quiet".
    (0)
    Last edited by Myon88; 10-01-2016 at 02:07 AM.

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