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  1. #1
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Nonetheless, let's say Savage does go down fairly easy. Would you say basically the entire patch being completed within a month and a half is good for the game's longevity? The midcore playerbase is much more comparable to the casual crowd in terms of numbers. If even they start to run out of content early. That isn't good.
    That depends on the % of players being engaged by end-game content and the % clearing end-game content. In that regard, the last Alex Savage round was a pretty harsh failure with stupidly low completion rates.

    A super hardcore group beat the new raid quickly. But will mid-core groups fair so well? Seems like the last tier is already a long term raiding goal for those groups, making this new tier an even longer term goal, yes?
    (1)

  2. #2
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kosmos992k View Post
    That depends on the % of players being engaged by end-game content and the % clearing end-game content. In that regard, the last Alex Savage round was a pretty harsh failure with stupidly low completion rates.

    A super hardcore group beat the new raid quickly. But will mid-core groups fair so well? Seems like the last tier is already a long term raiding goal for those groups, making this new tier an even longer term goal, yes?
    Definitely. Like I said, it's far too early to make any definitives on whether Savage has become "too easy." We'll have a better idea come 3.5, especially if clear rates are substantially higher. Gordias and Midas were abysmal. If nothing else, this may help the rate scene recover enough that if they did decide to scale it up against (not to previous levels), people might be more open to attempting it.
    (1)