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Thread: Duel - Fix List

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  1. #1
    Player
    Petite's Avatar
    Join Date
    Jul 2014
    Posts
    373
    Character
    Petite Poutine
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Atreus View Post

    Melee Range Adjustment
    Player melee range, in PvP areas, was increased to deal with the server's net code in chasing down opponents. Currently in the Wolves' Den Pier, it remains as the PvE range which can cause some issues unless your character is borderline inside the opponent (the inconsistency is what is most troubling). Please look into restoring the PvP range within the Wolves' Den Pier.
    So many times, I'm chasing someone right behind them, whiffing my abilities and unable to hit. It also happens with ranged attacks. The net code is so bad.

    https://www.youtube.com/watch?v=bZ-U...ature=youtu.be

    Some additional points:
    - Sprint shouldn't burn TP.
    - They should put a fence or elevate the spectator zone higher than the duel arena to avoid accidental ring-outs. (i.e. push-backs and elusive jumps)
    - Make it so speaking to the NPC right outside the arena resets cooldowns so it can not only be useful for dueling but also for dummy practicing. (there are 4 new dummies right behind him)
    (3)
    Last edited by Petite; 09-29-2016 at 09:20 AM.

  2. #2
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Petite View Post
    - They should put a fence or elevate the spectator zone higher than the duel arena to avoid accidental ring-outs. (i.e. push-backs and elusive jumps)
    I personally think that a ring-out is a perfectly valid way to score a win. It's not really anyone's fault but you're own if you let yourself get nailed out of the arena, especially with the entrance being so small. I've lost a round to this before, myself. I could have easily avoided it if I had just moved the fight away from the door, but I was careless in my positioning. That was my mistake, and the other player did well to exploit the advantage I gave them. It was a smart play on their part, especially considering they would have lost if they hadn't.

    That said, I do think that elevating a spectator platform would be a smart move for better viewing. It's nice to get a bird's eye view on things. It would also be cool if, in the future, they could expand upon this deck once more to include varying terrain and heights that one might encounter in FL maps, to teach people how to deal with ring-outs and fall damage. I wouldn't expect something like that until much later in the future, though, and only if dueling continues to be popular.
    (2)

  3. 09-29-2016 12:27 PM