Actually, that's not really true. Even the "official" (calling urban dictionary official hurts..xD) definition is about buying stuff that gives you a significant edge over other players, but never mentions it has to be completely unobtainable for those who do not pay.
A very common - and dreaded - version of P2W is fully upgraded/enchanted/melded/etc. endgame gear that can be bought in the CS, because by paying, you instantly have the strongest gear available in the game.
Said gear is usually not unobtainable ingame - it's just fairly hard to get. It also eliminates any and all motivation to even bother working on getting it ingame when everyone can just whip out their credit card and get it that way.
THAT's what most people talk about when they are talking about P2W.
Also, even by your standards, this could qualify - because it is the ONLY non-head exp bonus item in the entire game. You can not obtain that in any other way than by buying it from the Mogstation, so yeah, we have effectively hit "P2W".
It's not exactly a problematic area yet (because exp is already an overabundance), but it is a dangerous first step to take.



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