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  1. #31
    Player
    Underdog2204's Avatar
    Join Date
    Aug 2013
    Posts
    420
    Character
    Dacien Valtin
    World
    Odin
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Kaurie View Post
    Snip
    If you cannot measure performance without it then nothing should've ever been cleared. Yes you cannot get a precise measurement but you certainly can tell how well how things are going if you have any idea how your job works. I have a friends who heal alot for me and he doesn't parse, even he can tell how well things are going on the dps side of things over the course of a fight. Saying you are totally blind without it is just a lie tbh.

    You clearly are perciving a problem that there is a problem with dps in farm and clear groups... So much so you want the opportunity to rate other players based on performance under the guise of your own self improvement whilst by the same token saying "nope being able to see only my dps numbers isn't good enough and harmful because of my own self improvement"... It does not make any sense.

    I'm sure someone in your group already does so what are you complaining about? Why would you care about random's performance if you don't run stuff with them? Your argument is full of contridications imo.
    (2)
    Last edited by Underdog2204; 09-27-2016 at 06:12 AM.

  2. #32
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Underdog2204 View Post
    If you cannot measure performance without it then nothing should've ever been cleared. Yes you cannot get a precise measurement but you certainly can tell how well how things are going if you have any idea how your job works. I have a friends who heals alot for me and he doesn't parse, even he can tell how well things are going on the dps side of things over the course of a fight.

    You clearly are perciving a problem that there is a problem with dps in farm and clear groups... So much so you want the opportunity to rate other players based on performance under the guise of your own self improvement whilst by the same token saying "nope being able to see only my dps numbers isn't good enough because of self improvement"... It does not make any sense.

    I'm sure someone in your group already does so what are you complaining about and why would you care about random's performance if you don't run stuff with them? Your argument is full of contridications imo.
    I think you are not understanding the term measurement when I say it. "You can tell if things are going well" is not a unit of measure.

    Your second paragraph doesn't match my argument or stance at all. I perceive that the problem is that we cannot measure our DPS. Farm, clear, expert roulette, leveling, doesn't matter what - you can't see what your DPS is. I don't want to "rate" anyone, I want to evaluate my performance as I make changes to my DPS - I want my Ninja to see how my DPS changes when he moves trick attack up 5 seconds earlier in the pull - I want me to see how everyone elses DPS drops if he moves it up on my behalf etc. etc.

    Seeing only your own DPS is not helpful, because it gives you no room to understand how it fits in on a relative basis. If you see that you have 1500 DPS, then great? If you see you have 1500 DPS and the rest of your team did 2500, then you know something is up. This aspect here is more useful for newer players when learning their class, and newer to 60. That said, it can still be useful in a raid team - or when you are new to certain content and are unsure how your damage will change with phase changes etc. As mentioned above, being able to see your team DPS matters, because you have team buffs etc.

    A personal parser would create issues of people demanding everyone report their numbers in party finder groups etc. It could result in people lying or withholding information and ultimately, I believe, would just create more tension and toxicity than having everything out in the open.

    My issue is that I cannot see on my screen while I play, because if I were to use a parser with a mini window, then I have to be in borderless windowed. In full-screen, it won't work. Unfortunately, SLI doesn't work out of Full Screen. Further, ACT is not super accurate as it estimates DoTs - which is a major component of my DPS. Then there is the removal of some team mates not being able to see how these numbers change while playing, due to being on PS4.

    I care about random people's performance, because I care about the health of the game. I think that if you are able to evaluate your damage as you level, you'll see how things work a lot more clearly. This will result in better players at max level. This obviously won't get rid of all the bads, as you put it earlier, but it may help raise the bar a little.

    Consider driving a car. Having a speedometer allows you to see your speed and measure it. This helps you drive in a more controlled manner. Not having one doesn't mean that you can't drive, you'll probably just match the speed of the car in front of you. It's still a useful tool used to measure yourself though. Having it obviously doesn't result in no car accidents or only good drivers, but not having it might increase those things. Before you say, yes I realize that a speedometer and a DPS parser are not the same thing, and there are many aspects of each that may affect its importance - for example, a speedometer is important for actual safety. Another example, for DPS you are aiming to go as high as possible, where a speed is often limited. Driving is not a team activity, DPS is etc. etc. I am mostly using this analogy, so that you understand what I mean when I say "measure". A car arriving at point B is not a measurement, a car driving 50 miles per hour is.

    Finally, I'd like to mention that you say my argument has a lot of holes, but it seems that most of these 'holes' appear, because you are making a lot of incorrect assumptions of me as both a person and player.
    (3)
    Last edited by Kaurie; 09-27-2016 at 06:23 AM.

  3. #33
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Uhh..I don't know.
    On one hand, this seems not too bad of an idea (I think I might even have thrown it out there myself at some point during the whole "do we need an ingame parser" debate)...but I always thought of it as optional at most.
    As in, a pf party may check that as a requirement to join them or something like that.

    Then again, that was right when SSS got released and I thought it required the actual dps needed in the fight. SSS is set to a higher requirement though, since it accounts for having to do mechanics, evade aoes, etc. in the actual fight.
    But what about people that can keep their dps up very well in the actual fight but do not have a big increase when they get to hit an unmoving target without any mechanics? What about healers, whose performance is completely unrelated to the amount of DMG they can deal over the course of 3 minutes (because if every DPS player meets their DPS check, NO healer DPS whatsoever is needed, just sayin')?
    (1)

  4. #34
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,383
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Go home OP, your drunk.
    (4)

  5. #35
    Player
    Auteur's Avatar
    Join Date
    Mar 2014
    Posts
    133
    Character
    Vardy Davout
    World
    Coeurl
    Main Class
    Red Mage Lv 80
    An issue with making comparisons to WoW has a significantly larger raiding community than FF14, hence something like a parser is more acceptable. Here, it is inevitable that a parser will be used as a means to try to justify gating people from even normal content just because "it's taking too long" (could you imagine the abuse in duty finder just cause some xp player wanting fast tomes kicks the new person brought in from roulette solely for speed of run?)

    The fallout from Alexander savage has put whatever raiding comm in this game on life support. And honestly to SE, it's ok: the game is still around and they were already a small minority of subs to begin with. But trying to appeal to them is throwing good money after nothing at this point: raiders are not, and have never been, the base.
    (5)

  6. #36
    Player
    CUTS3R's Avatar
    Join Date
    Aug 2013
    Location
    Over there, on the left
    Posts
    829
    Character
    F'lhinna Kutseru
    World
    Moogle
    Main Class
    White Mage Lv 60
    I don't see how making SSS mandatory would help.

    Even if one has enough DPS to kill X dummy in time, it doesn't mean he will be able to handle mechanics in the actual fight.
    (3)

  7. #37
    Player
    Reptiletc's Avatar
    Join Date
    Mar 2016
    Posts
    312
    Character
    Alzrius Nremyn
    World
    Midgardsormr
    Main Class
    Black Mage Lv 100
    Tank SSS would have to be shared with Healers due to the synergy needed between the job types to survive. DPS are testing their power, but the other two should be focused on utilizing their skills to avoid death.
    (0)

  8. #38
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    I think a decent idea would be like a title received for success instead of a lockout. That way people can prove they have and premades who insist on having capable players can garnish some kind of proof. DF lockouts should not be allowed. Lots of people don't need this, they are more than capable after a few learning attempts.
    (0)

  9. #39
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Serious question...why is it apparently so bad to say, "I don't want to group with people who aren't good at this game"? I don't think the idea of SSS being mandatory is a good one, but I think giving people the ability to make it a requirement for PF is hardly the atrocity the forums are making it out to be. It's kind of the same thing with parsers - is fear of rejection such a crippling prospect to people that they'd prefer everyone remain ignorant of their performance?

    When I started this game, I had people who wouldn't take me as a SCH for Titan HM and a guy from Blue Gartr tell me I should "delete my tanking job" when I attempted to PLD for LotA. Rejection happens; a-holes happen. These things happened without SSS, and without an in-game parser. Why does everyone have to feel included when these are clearly people you don't want to group with anyway? Why is it not okay for some players to want to group only with people that meet their arbitrary grouping criterion, whether it's "must do x DPS" or "must be catgirl with full Thavnairian glamour"?

    I won't pretend like people are innocent saints who only want parsers to improve themselves, and not judge others. But I've played like three games with parsers now and sucked at all three and nobody has said a thing. I think you all will be fine.
    (6)

  10. #40
    Player
    Underdog2204's Avatar
    Join Date
    Aug 2013
    Posts
    420
    Character
    Dacien Valtin
    World
    Odin
    Main Class
    Machinist Lv 70
    Quote Originally Posted by loreleidiangelo View Post
    Snip
    It's not a bad thing but it's just not necessary.

    Yet to see why having "No bonus" etc groups we have now arn't working to the point warrant any changes like this. Want to guarentee good players for something? Then build a netword of contacts with good players you meet on your server... It's not hard to do so long as you yourself are good enough for them to want you around too.

    The issue is there are two end of the scale, my side that sucks it up and just gets over it and the other that wants everyone to play by their rules to "fix" it whilst at the same point not actually fixing anything.
    (1)
    Last edited by Underdog2204; 09-27-2016 at 06:59 AM.

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