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  1. #1
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Reynhart View Post
    No, of course not !
    MNK is the better choice...oh, wait, if you have a BRD and MCH, DRG piercing debuff can be useful, so DRG is a better choice, and you want a BRD for Requiem if you have BLM...but if you don't have a DRK and face a magical foe, then Dragon Kick is invaluable...so MNK is the best choice...or is that NIN ? No, NIN is only really good if you already have a WAR for Eye...but you might end up with a PLD...
    That's essentially the kind of thing I'm getting at, yes. Character choices (of which jobs are the main example FFXIV has right now) should have implications for group building and playstyle. The game can support that kind of thing because it already does. That is not to say that it is easy to balance (WoW is a great case study in how difficult it can be), which is part of why I would like to see only relatively simple choices to start that would be easier to balance in practice, with perhaps the room for expansion later.
    (3)
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  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Alahra View Post
    The game can support that kind of thing because it already does.
    The game can support different setup because it already does.
    The game can support someone not being optimally geared for content, because it already does.
    The game can support someone not being optimally skilled for content, because it already does.
    The game can support the small minority of people who want real challenge, and on-the-edge gear, setup, and skills, because it already does.
    And all those things works fine together...
    (1)

  3. #3
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Reynhart View Post
    The game can support different setup because it already does.
    The game can support someone not being optimally geared for content, because it already does.
    The game can support someone not being optimally skilled for content, because it already does.
    The game can support the small minority of people who want real challenge, and on-the-edge gear, setup, and skills, because it already does.
    And all those things works fine together...
    I'm not really sure what you're getting at—but there's a common argument against providing character choices in FFXIV that basically says it wouldn't work in the game. That's what I was referring to.
    (0)
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  4. #4
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Alahra View Post
    I'm not really sure what you're getting at—but there's a common argument against providing character choices in FFXIV that basically says it wouldn't work in the game. That's what I was referring to.
    Yes, and I pointed out that that argument is just hollow. Any discrimination people are fearing can already be in the game. Yet, it mostly doesn't prevent people from doing what content they want.
    (Except Gordias, but Yoshi-P himself acknoledged that Gordias was really flawed)
    (3)