Quote Originally Posted by Reynhart View Post
No, of course not !
MNK is the better choice...oh, wait, if you have a BRD and MCH, DRG piercing debuff can be useful, so DRG is a better choice, and you want a BRD for Requiem if you have BLM...but if you don't have a DRK and face a magical foe, then Dragon Kick is invaluable...so MNK is the best choice...or is that NIN ? No, NIN is only really good if you already have a WAR for Eye...but you might end up with a PLD...
That's essentially the kind of thing I'm getting at, yes. Character choices (of which jobs are the main example FFXIV has right now) should have implications for group building and playstyle. The game can support that kind of thing because it already does. That is not to say that it is easy to balance (WoW is a great case study in how difficult it can be), which is part of why I would like to see only relatively simple choices to start that would be easier to balance in practice, with perhaps the room for expansion later.