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  1. #11
    Player
    SwdVengeance's Avatar
    Join Date
    Sep 2015
    Posts
    56
    Character
    S'leaina Ahdal
    World
    Gilgamesh
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by HungryHippo View Post
    snip
    While I agree, 6 months of the same raid content is tiring, I would debate that XI had more endgame though. Content per time seems about equal between the two unless my memory is failing me. XI didn't toss us new raids or bosses all that frequently, XIV we get a good chunk of bosses every 4-6 months. I don't know how XI evolved after Art, but at least in those earlier years grinding Dynamis far exceeded the annoyance and pain of repeating Alexander, at least for me. Most of XI's endgame content consisted of long fights against massively large HP sponges, during which I would stand in a single spot and slap a dozen macros in order for the duration. Mechanically comparing the two, I just find XIV's far more entertaining just to do. Sure, we could move form Bastok Dynamis to Sandy, but that amounts to what in all honesty? A slight pallet swap of terrain and handful of slightly varied mechanics. To be fair, most endgame content in XI didn't really vary much from each other. While there was a lot of it, did Dynamis really vary that much form each other, did Sky NMs all seem that different than any other world NM? Didn't seem that way to me. At least comparing bosses in XIV comes with an entirely different set of mechanics to do and learn.

    I will grant you, in XIV, seeing the same boss, on a weekly if not multiple times weekly, basis, isn't great. In XI you wouldn't often fight the same thing more than once a month possibly, though that was more the fact the rarity of a lot of end game content was based on, could you get it instead of someone else.
    (7)
    Last edited by SwdVengeance; 09-26-2016 at 07:23 PM.

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