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  1. #1
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    70% is the DPS you can do by only doing the regular rotation and positionals of DK > TS > Snap > Boot > True > Snap. Don't need to manage any dots or oGCDs. If you're popping oGCDs and using Demo and ToD even at non optimal conditions is going to put you at something like 90%.
    (1)

  2. #2
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Krindor View Post
    70% is the DPS you can do by only doing the regular rotation and positionals of DK > TS > Snap > Boot > True > Snap. Don't need to manage any dots or oGCDs. If you're popping oGCDs and using Demo and ToD even at non optimal conditions is going to put you at something like 90%.
    And yet people call MNK hard...it's pretty silly.
    (0)

  3. #3
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by RyuDragnier View Post
    And yet people call MNK hard...it's pretty silly.
    The skill ceiling is high but to deal decent DPS is easy. Pushing the last 5% is quite hard and requires a lot more as you need to use Fracture which requires a lot more than just looking at its dot timer. But yeah overall MNK is one of the easier jobs to do good on and the FFlogs statistics supports this.

    EDIT: For those wondering the 70% was a rough estimation done by me a while ago on reddit. This comes from counting average pps of a normal rotation with oGCDs and dots included and then count another one with only Snap, DK, TS, Boot, True. Just using the few moves mentioned it's about 70.4% of what someone using a full rotation would do. Skipping positionals brings this down to 55%. So all in all, with the same up time a VERY bad player should be dealing 52.8% of what a skilled player would, there's also additional stuff that can be added on and go over the 100% line that wasn't added in the calculations.
    (0)
    Last edited by Krindor; 09-25-2016 at 09:57 AM.

  4. #4
    Player
    SublimeIbanez's Avatar
    Join Date
    Apr 2014
    Location
    Ul-Dah
    Posts
    59
    Character
    Kokurio Okumura
    World
    Tonberry
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Krindor View Post
    The skill ceiling is high but to deal decent DPS is easy. Pushing the last 5% is quite hard and requires a lot more as you need to use Fracture which requires a lot more than just looking at its dot timer. But yeah overall MNK is one of the easier jobs to do good on and the FFlogs statistics supports this.
    This is the important part. I would say it's more along the lines of the last 10% depending on the boss though. Ensuring to keep your DK up on the enemy while not reapplying your buffs or dots too early, and predicting when you'll need to use fracture while ensuring you never lose GL3, or burning Tornado kick in the optimal areas when Perfect Balance is up.
    (0)

  5. #5
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by RyuDragnier View Post
    And yet people call MNK hard...it's pretty silly.
    People really really REALLY do not like positions. You either like them or you don't.
    (0)
    Morzone Vandalfo on Siren
    Main job: SCH/MNK
    Raid job: Gathering
    PS5 based. PSN ID: natek_morzy

  6. #6
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,187
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Morzy View Post
    People really really REALLY do not like positions. You either like them or you don't.
    These people are doing it wrong. It's barely a half step difference between flank and rear. People who really really REALLY do not like positionals are really really REALLY overmoving to literal +90º/-90º flank and 180º rear.
    (4)
    Error 3102 Club, Order of the 52nd Hour