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Thread: No More Healers

  1. #11
    Player
    Rawrz's Avatar
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    Jul 2015
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    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by platorepublic View Post
    Keep healers disciples of magic, like AST that doesn't require any cross class skills. Thanks.
    Although Swiftcast, Cleric Stance and Protect are not required to play the class, they are pretty.... erm... required to be a good Astrologian. Stoneskin and Aero are very good for AST as well to have. No such thing as too many tools to get the job done, unless laziness is your motto. :0

    The point of cross class is to give you basic insight of your party members roles, to understand how they play. Pushing a healer to understand the limitations of view from melee, who otherwise wouldn't know about it, is a good thing.
    (4)

  2. #12
    Player
    Fevelle's Avatar
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    Feb 2015
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    Gridania
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    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Here comes the Wanda Maximoff of the healers... -.-

    On a more serious note, I REALLY want a new healer, that's 80% of my hype over 4.0 rn.
    (1)

  3. #13
    Player
    Griffey's Avatar
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    Aug 2015
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    Character
    Alpha Bongo
    World
    Cerberus
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by platorepublic View Post
    Yes, and also, please don't make us healer mains to have to try out disciples of war so that we can use the healer. Keep healers disciples of magic, like AST that doesn't require any cross class skills. Thanks.
    Well said. All they have to do is make the same ability but just give it a different name so you dont heed the cross-class. For example, if Red Mage is the next healer, give it Fast Cast so it doesn't need Swiftcast.

    I think the need for a fourth healer is less about balance and more about variety. If the next healer plays a lot differently to the current ones then it will attract more people to play that role. Healer queues aren't as fast as tanks but definitely quicker than DPS, so if you can get more people playing healers this will alleviate queue times for all roles.
    (0)

  4. #14
    Player
    MPNZ's Avatar
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    Sep 2013
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    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Quote Originally Posted by platorepublic View Post
    Yes, and also, please don't make us healer mains to have to try out disciples of war so that we can use the healer. Keep healers disciples of magic, like AST that doesn't require any cross class skills. Thanks.
    Sorry, but FFT's chemist is just way too interesting to just forget.
    (0)

  5. #15
    Player
    Aillith's Avatar
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    Mar 2015
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    Character
    Aillith Odendaal
    World
    Tonberry
    Main Class
    Conjurer Lv 70
    I'm dying for a tp based healer. Something non magical. Healers do not have to be mages. Lets have some variety!

    Though I would rather something closer to a chemist then a dancer.
    (1)

  6. #16
    Player
    Cyrocco's Avatar
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    Aug 2015
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    Wingardium Lominsaaa
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    Character
    Lutemis Rangar
    World
    Adamantoise
    Main Class
    Lancer Lv 10
    Couple of assumptions being made here, this isn't an "us vs them (well...me)" scenario, I'm a healer main too.

    I'm not particularly interested in them just adding healers because everyone just wants a new brand of the same flavor. I particularly liked Rawrz's post because it's a completely reasonable idea and already coincides with the developers stated intentions. But the idea only works because it's competition for SCH and only works if AST is taken out of the off healing game. With the game as it is, Scholars have a guaranteed slot. Suppose we get one of the following healers:

    1.) DPS/Healer - Welcome early on, but nonexistent late game. With SCHs taking up a heal slot (and DPSing along the way), the other has to be for a burst healer who can deal with larger damage spikes. And before people argue that DPS/Heals could take a DPS slot, people fight for DPS as much as possible, and a class that's only kind of good at it won't be very welcome endgame.
    (0)

  7. #17
    Player
    Cyrocco's Avatar
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    Aug 2015
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    Wingardium Lominsaaa
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    Character
    Lutemis Rangar
    World
    Adamantoise
    Main Class
    Lancer Lv 10
    (Double Because Limit)

    2.) Buff/Healer - Great, an AST remake. AST is already working with 6 buff types, if another healer comes along with guaranteed buffing power AST's RNG won't be very welcome. If this healer has lower healing capability in exchange for the buffs, it might make up for it but no one likes weaker heals.

    3.) Regen Healer - Sure, might work really well for dungeons, hell, a DPS/Regen healer sounds really cool, but spike damage gets insane later on, and big heals are more reactionary than preparatory (excluding SCH).

    I understand people genuinely want a healer, but I'm only really seeing people screaming that they want a new healer really badly. No one's thinking about how this would fit into the game, and how it would fit in among the other healer types.
    (1)

  8. #18
    Player
    platorepublic's Avatar
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    Feb 2015
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    Character
    Jace Snow
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Oh I just thought of something. How about a healer that can turn a mob into an ally? That way it cannot dps but it can still complete the MSQ and do passive dmg/mitigation.
    (1)

  9. #19
    Player
    ErdrickLoto's Avatar
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    Oct 2013
    Location
    Ul'dahn
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    173
    Character
    Lief Katano
    World
    Goblin
    Main Class
    Dark Knight Lv 55
    Quote Originally Posted by platorepublic View Post
    Oh I just thought of something. How about a healer that can turn a mob into an ally? That way it cannot dps but it can still complete the MSQ and do passive dmg/mitigation.
    I mean, that sort of solves the problem... But it doesn't solve the problem of "nobody's going to want to pick it up for boss battles, because it doesn't offer any additional damage abilities, and other healers are perfectly adequate at healing".

    ...I can't see that many people scrambling to get it, either, given how boring it seems like it would be to play.
    (3)

  10. #20
    Player
    magnanimousCynic's Avatar
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    Nov 2014
    Location
    Ul'Dah
    Posts
    487
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by platorepublic View Post
    Oh I just thought of something. How about a healer that can turn a mob into an ally? That way it cannot dps but it can still complete the MSQ and do passive dmg/mitigation.

    Broken ability idea aside, the fact remains that a DPS-less Healer can't level up or do solo content easily by themselves. It'd be impossible for them to do MANY things in the game at a pace faster than Auto-Attacking. Want to grind FATEs for the current relic step? Can't do that. Want to do Leves for a quick level up? No can do. Want to kill that weekly B-rank for some Clan Marks? Good luck with that.

    Quote Originally Posted by ErdrickLoto View Post
    it doesn't solve the problem of "nobody's going to want to pick it up for boss battles, because it doesn't offer any additional damage abilities, and other healers are perfectly adequate at healing".
    The only way a 0-DPS Healer would see use in Hardcore content is if they could heal for free while doubling raid DPS, Also known as completely broken.

    A 0-DPS Healer is as bad as 2.x SMN in FCoB.
    (2)
    Last edited by magnanimousCynic; 09-16-2016 at 11:44 AM.

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