DD was direct damage, to differentiate from DoT based classes.
DD was direct damage, to differentiate from DoT based classes.
DLAODITLAOTP
Dealing Large Amounts Of Damage In The Least Amount Of Time Possible.
"DLAODITLAOTP LFG"
Yeah, tanks aren't called Mitigation Per Second because in endgame they basically function asDPSDDs with a few more defensive CDs.
Welcome to tanking in FFXIV, where everything's made up and your tankiness doesn't matter.
Regarding the original intent, I usually default to "DPS" because that's what I learned it as from WoW. If someone asks to be called a DD instead of a DPS, though, I'll oblige.
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A dungeon party with two summoners always makes me egi.
Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
Learn to Play (it's not what you think): http://www.l2pnoob.org/
I believe the choice of DpS over DD occurred because DD covers two types of classes. MMO design used to have sustained damage classes and nova/burst/alpha strike damage classes.
Sustained damage classes originally did medium levels of damage but could sustain that damage over long periods of time. DpS was the standard method to see how effective the these classes were and so they began to be referred to as DpS classes.
Nova/Burst/Alpha Strike classes relied on doing high damage bursts (often with fairly long cooldowns) at the start of fights to end them quickly.
When longer and longer fights started to be the boss design Meta, DpS classes became more desirable for content than Nova classes and designers were often forced to redesign Nova classes into DpS classes or give them DpS modes.
Last edited by Ultimatecalibur; 09-16-2016 at 02:53 AM.
DD makes more sense, but when I started playing mmos everyone used DPS, so that's what I've gotten used to and what I'm going to stick with. :P
I personally hate the use of the word TANK for the role of Crowd Control, people somehow belive tanks are things that are enduring and resistant to attacks, but that is not really the case, aside some minor forms of protection, tanks are usually just more agile firing platforms, capable of bringing +80mm firepower to an operative zone at higher speeds than infantry and cheaper than airplane ordinance, all to secure said zones, what is the deal with tanks is not their armor, that is secondary and the evolution from the heavy WWII tanks to the more nimble MBTs of our age and day shows how armor has became a secondary part of the tank, where gun, targeting system, stabilizers and speed/agility and autonomy all are more important.
Calling something that takes hits a tank is contradictory, and irl tanks, it would make you a terrible commander, the last thing you want is your tanks getting fired at, because they are VERY vurnerable, ATGMs, enemy airstrikes, artillery... A tank in a bad position surrounded won`t make a "glorious last stand" it will get one shoted in mere seconds by RPG fire. A lone tank in an open field is asking to get ammo racked by ATGMs or a fast striker aircraft.
On the other hand, where you don`t want to stand, is in any kind of position being fired at by a tank, with those nasty high explosive ammo it deals with fortified positions, squash ammo makes other armored targets tremble in fear, when they get hit by them the armor splinters in the inside and sprays all over the interior of the vehicule, it might not explode, but you will have to take the crew of the vehicule out of it with a vacumm cleaner. Is a fast thing, nimble, bringing at least a 120mm dealer of destruction along with some nice fire support 20, 22 or even 30mm machine guns, autocannons, not to mention additional toy like rockets and missiles.
The tank is a mobile fire platform, not something to hide behind, the tank best describes the damage dealer role, in any modern military is that what it does, bring in punishment.
Last edited by Musashidon; 09-16-2016 at 03:19 AM.
I move that we change DPS back to DD, as we referred to them in older MMOs like FFXI.
And in exchange, we shall no longer refer to the likes of WHM, SCH, and AST as a "healer", they shall now be dubbed "HP/S" or "HPS" (Heals per second)!
And Tanks shall no longer be "tanks", but "DS" for Damage Sponge!
All in favor?
Last edited by File2ish; 09-16-2016 at 03:22 AM.
Not only me, but all the modern military manuals and conflicts, i could probably fill up this entire forums on videos of tanks getting one shoted by ATGMs but it would probably be against some rules of the forums and i rather not risk it, no one wants to see tank crews being cooked alive by their own exploding ammunition.
Girl und Panzer sucks too.
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