I don't really see how this would work? They don't really offer any specific utility like the healers do, unless it just turns out to be like, a black mage with a pet.


I don't really see how this would work? They don't really offer any specific utility like the healers do, unless it just turns out to be like, a black mage with a pet.
Maybe you should have read the thread properly.
Basically we are already lots of steps after the idea of it being a fusion.
So the thread name is a bit wrong by now i guess
Or at least irritating ^^
red mage imo has no place in the current game same as samurai. there is absolutely no logical or lore reason, which i can think of atleast, to add any of these two jobs. what the game needs is jobs that utilise blunt damage especially a tank. though im personally cheering for beastmaster to be added



Lore-wise: Samurai can get brought in via anything related to Doma and its refugees. That's the easy part.
Red Mage is in a tough spot because Ishgard with its gothic/medieval aesthetic would have been perfect for RDM.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
What Duelle said, samurai can fit into Doma's lore.
Maybe Red Mage can be ala mhigan, I mean they came up with pugilism which suggests they have a very melee-based martial doctrine. Maybe they forced their mages to fight on the front lines too, giving them a shield and rapier and saying 'go heal lol'.
Also, the monk AF has a feather on its headgear!
Jack said, that there would be no reason for either samurai or red mage.
Also that the game would need some blunt weapon tank.
But if you take these both things together , then i have to disagree. The whole reason behind classes is to give players some more choice for their playstyle , and then its just wrong to say "the game has no place for x an y ".
I dont say that it does not need a blunt weapon tank, but i say it is not my playstyle.
Basically you could run final fantasy also with 4 classes and leave the rest out, if you are saying that it has no room for these classes, because it is just not your personal playstyle. I dont know if you understand what i am trying to say.
But you also did not say as of why they have no place in ff.
So now that its clear that it is only about aesthetics and filling the game , then comes the question behind if things fit. And like the others already stated, there is various possibilities to fit it in. They just need to pick one. Maybe even things we cant think of , because we dont know what in terms of story will be added.
Concerning the aesthetics and playstyle of samurai and redmage i have to say that i like them both and i know many that feel the same way. so i do think that they definitely have a place in the game, if developers put them in ^^
PS my preferance still is redmage, especially if it gets into the direction of directly combining magic with swordskills, like enflame and stuff. In mobious final fantasy there are also various attacks that fit this theme, maybe one also can look at these for more inspiration.
pps , sry for the wall of text ^^
regards Solaiel
Who says we won't? We have a load of hints we will be goin east come 4.0 and most likely fighting off the Garlean empire.
Spoilers for NIN job quests
We know from that the Garleans employ ninjas from Doma so it's not a stretch that they would have some samurai too.
Perhaps there are some samurai from Doma as part of the Garlean resistance so maybe one of them teaches you the job, if we don't go all the way to the Far East.
Anyway it's all just pure conjecture at this point, and it's off topic.
True its all speculation anyway, sorry if i pulled this thread off topic abit. Just feel there are better choices of jobs that could be added in 4.0. I still would love to see both jobs in the game but not right now
Well, if its lore wise , then there still is plenty of room for the developers to add stuff hinting to and making place for these jobs.
We are getting main story quests soon after all ^^
So basically there is less to worry about that when it comes to new classes.
The more important question is how they would feel and differentiate between other classes.
At least thats what i think .![]()
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