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  1. #11
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    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Personally i dont feel paladin has an identity crisis.

    I feel Paladin lacks skills with which to perform one the two absolute requirements this game demands. (job wise) Black Mage got a buff to do more damage to take into consideration it needs to move, Paladin should get an adjustment considering it cant effectively be a tank and deal damage to any real degree in a multiple mob situation at the same time.

    "Movement"

    "Damage"


    The entire battle system is based around these two things, one of which Paladin lacks to ability to do with flash entirely, which currently it stands as its sole area of effect enmity generation.

    You CAN single target in a multiple enemy situation, but lets be realistic, everyone wants to do speed runs and everyone wants to do massive damage.

    I'm not asking for paladin to do more damage than warrior, i'm asking it actually do damage with a single area of effect attack.

    Updated original post:


    PLD level 8
    ***War Drum***
    Spell:
    Delivers an attack with your shield at a potency of 90 (or 100) to all nearby enemies.
    Additional Effect: Increased Enmity
    Cast: instant
    Recast: (weaponskill time)
    MP: (707 at level 60)
    Range 0y
    Radius 5y

    PLD level 50
    ***Flash***
    Spell:
    Delivers blinding light damage with a potency of 100 to all nearby enemies
    Additional effect: Increased enmity
    Additional effect: Damage over time Potency 30 Duration: 15s
    Additional effect: Blind Duration 12s
    Cast: Instant
    Recast 25.00s
    Range 0y
    Radius 5y


    Effectively switching the effects of Circle of Scorn and Flash, but changing Circle of Scorn to War Drum.

    I feel this would make paladin more fun to play, as flash would be more situational and encouraged to time (because of the blind)

    While also giving Paladin a fun ability again, to allow it to keep threat and deal damage. The animation for Circle of Scorn doesnt even make sense to me personally.




    Black mage received a change because of turn 9, due to its supposed high demand of movement, and the jobs ability to do damage based upon that demand..

    Paladin should get a change because flash does absolutely 0 damage and its paladins sole, singular, area of effect enmity generation. There is circle of scorn, but thats like saying black mage has scathe, and scathe should be its main source of damage in turn 9. Which is absurd. Dont go there.
    (1)
    Last edited by Daniolaut; 09-06-2016 at 01:42 AM.