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  1. #1
    Player
    Phantomsmile's Avatar
    Join Date
    Oct 2015
    Posts
    36
    Character
    Phantom Smile
    World
    Zalera
    Main Class
    Fisher Lv 60
    it seems as tho all you guys feel that even the slightest of idea to any sort of change to pvp is a break. yet you all sense that there are things wrong with it. yet you guys dont want to change it at all? how is any suggestion being shot down by all of you guys going to help pvp's future?

    sure some of my suggestion would seem to break rather than fix but something is better than nothing.

    regarding the morale my suggestion is tanks get more defensive, healer heals a bit more and dps do more dps. your guy's thought on this?
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  2. #2
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Phantomsmile View Post
    regarding the morale my suggestion is tanks get more defensive, healer heals a bit more and dps do more dps. your guy's thought on this?
    It's not that we're totally opposed to changes in general. We're just opposed to these specific suggestions. You have to remember that a lot of us have already been back and forth on these issues in the past (especially in the WD days). Even SE has wrestled with them, and us, over how this stuff should be handled. A lot of the things are the way they are for very good reasons. Change in itself is fine, so long as it makes the game better, not worse. Sadly, the majority of the suggestions here would have some very serious negative effects, some of which we've already lived with in previous game modes.

    As for Morale, that's an interesting topic. I myself would love to see morale make a comeback of some kind, because I want the PvP gear to serve a purpose other than just vanity (I also would like SE to have a little more encouragement to give us more regular updates to the gear vendors). The problem is how to do it without making it too unfair to new players. Even SE asked us on our feedback on this in a previous thread because they, themselves, don't know how to get around it. They just know that they don't want a repeat of WD and early Secure, where rank 30 (at the time, this was max PvP rank) PvP players could basically face roll anyone in PvE gear. Someone once suggested opening the morale effect in brackets (lvl 1, 2, 3, etc) as you rank up, but Introductory players would need a way to get a low level set early on ... I suppose they could always give new players vouchers with the introductory PvP quest, so they could have instant access to at least a few pieces of PvP gear. It's hard to say if that would be viable or not, though.
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