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  1. #11
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Brian_ View Post
    Path fills the same raid utility role that Divine Veil and Reprisal / Delirium does. If you removed Path without also removing DV and Reprisal / Delirium, you would never bring a WAR in this early progression meta because they'd give you nothing in terms of unique raid mitigation. You'd just bring PLD / DRK / DRG / NIN / MCH / BLM / WHM or AST / SCH to everything.
    He suggested to give str down (or actually physical dmg dealt down) to path, not to remove it.
    Also WAR is not just there for path. it's there cause path can be applied as OT, 100% of the fight is necessary while also boosting tanks and NINs dmg and doing the highest indiviual dmg (of the three tanks) on top of that. (without relying on any resources since OT tp is basically infinite)

    Edit for comparison: Divine Veil has a rather long CD and doesn't even effect the PLD, Reprisal needs you to be MT and Delirium can be applied by MNKs as well
    (2)
    Last edited by Starkbeaumont; 09-02-2016 at 04:01 PM.