Results 1 to 10 of 109

Hybrid View

  1. #1
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Ametrine View Post
    I'm getting sick of the same argument about FFXI vs FFXIV styles of gear progession.

    Lots of other points I agree with.
    I feel the same way. I understand why people like Skivvy enjoy the XI style of gear (you work hard and use the piece for years), but I prefer the way it is in XIV.

    I've said it before to friends, but imagine if we were STILL doing Coil because its gear was relevant. Most people wouldn't enjoy that.
    (5)

  2. #2
    Player
    B0YRaNmA's Avatar
    Join Date
    Jul 2015
    Posts
    80
    Character
    Mylene Aquamarine
    World
    Balmung
    Main Class
    Ninja Lv 80
    Quote Originally Posted by AnaviAnael View Post
    I feel the same way. I understand why people like Skivvy enjoy the XI style of gear (you work hard and use the piece for years), but I prefer the way it is in XIV.

    I've said it before to friends, but imagine if we were STILL doing Coil because its gear was relevant. Most people wouldn't enjoy that.
    But it would definitely keeps coil relevant, w/o having to keep sending us back just for glamour/material for glamour/mount. Also, we are STILL doing coil, might not be you, but people are still farming coils for glamour materials and mounts. It's more of, you already completed it and got what you wanted, why should you need to go back in for someone else feeling...
    (0)

  3. #3
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by AnaviAnael View Post
    I feel the same way. I understand why people like Skivvy enjoy the XI style of gear (you work hard and use the piece for years), but I prefer the way it is in XIV.

    I've said it before to friends, but imagine if we were STILL doing Coil because its gear was relevant. Most people wouldn't enjoy that.
    I think my issues are a bit more convoluted than "I want gear to last longer". Here me out~

    XIV, like XI, is rare in the fact that they let you level all jobs on one character. I've always loved that about both games. The issue with XIV is that it feels like they are trying to keep you playing 1-2 jobs max (maaaybe 3) if you are wanting to keep them well geared.

    With the tomes caps as they are, it takes quite a bit of time to fully gear out your main job, and then you can eventually start working on your 2nd job and so on. Ages ago I tried to keep both my bard and white mage geared, and it felt like all I was doing was grinding tomes for the upgrades, and then by the time I finished my bard, the new tomes would drop and I'd get to start all over.

    I'm not knocking those who truly just love to run dungeons for the fun of it, but that is not enjoyable to me. I like to be able to work for my gear, and then put my new strength towards the end-game content of my choosing. I've always wanted to branch out with my jobs, but the above situation prevents me from bothering. I am not comfortable bringing undergeared jobs to end-game content when I know I have a WHM that would be far more useful to the group.

    With XI, as I'm sure most everyone knows by this point, gear could last you a very long time, and you were always adding little pieces here and there. This gave you ample time to work on building other gear sets for other jobs, while still keeping up your main job as well. While things took far longer, it did provide more flexibility in the long run.

    Back to XIV - a huge perk for me would be if they changed the weekly tomes cap to be per job instead of just a flat cap for everything. That way those who want to gear up multiple jobs now have the option to do it in a relatively decent time frame and can move on to the other (more enjoyable) content of their choosing. would actually love for them to remove the tomes cap all together, but that's a thing for dreams only

    I would be OK with gear lasting 4-6 months as long as I get to actually enjoy that gear for the majority of the time. I don't want to be grinding tomes for my additional jobs a week before a new tomestome is released. :X
    (3)
    Last edited by Skivvy; 09-01-2016 at 04:33 AM.

  4. #4
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Skivvy View Post
    I think my issues are a bit more convoluted than "I want gear to last longer". Here me out~
    length
    I hear you. I may not agree with some of it, but I respect your opinion. I will agree that I'd like to see better ways of gearing alt jobs for endgame. After all, sometimes it's fun to run as a different role!

    Perhaps a happy middle can be made with gear that would satisfy most players. (Who am I kidding, nobody's ever satisfied here. xD)
    (2)