Results 1 to 10 of 422

Hybrid View

  1. #1
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by zosia View Post
    Pretty much anyone, regardless of skill, can see the coil story first hand right now.I think the primary exception is Bahamut prime, but he is only one expansion away from being soloable by all jobs.

    So, yes, Velhart is right, you should not get everything handed to you on a silver platter. If you don't want to pony up the skill and time to see the raid story when it's current, you should just wait until you can do the fights on your terms rather than dragging down the entire game to meet your play style.
    Not my playstyle. The majority's playstyle. Midcore/Casual outnumber Hardcore by a wide margin.

    The more story locked from the majority is bad for business. Better gear, harder content is fine for the elite. Creating story for a tiny minuscule pushing the larger percentage to not ever experience is bad.

    The solo thing doesn't hold water. I don't care if I can solo every single thing in the game 2 years from now. Raids are designed to be group content, content that is not getting played by most people now. Waste of development.
    (11)
    Last edited by Sandpark; 09-01-2016 at 02:08 AM.

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  2. #2
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Sandpark View Post
    Not my playstyle. The majority's playstyle. Midcore/Casual outnumber Hardcore by a wide margin.
    do you actually look at the stats or do you just like to assume that since casuals are the majority that there is no need to be diligent?

    You do know that even at level cap, you are a minority player? Does that mean that we should cater the game strictly to leveling? No, that would be a dumb way to design a game. I forget the stat off of the top of my head, but admittedly by SE own stats released about 30% of the player base makes up the end game community.

    Coils had a 10% participation rate, with about 5% reaching a full clear before heavensward.

    That's nearly a third of endgame players that participated in coils. This notion that we are talking about 1% of the player base is ridiculous. If Alex had not destroyed the raiding community, we would still see this similar pattern of participation.

    In reality, when raiding was at it's healthiest in this game, close to a third of endgame players were trying coil and many of them were able to actually down some bosses.

    Source:
    http://forum.square-enix.com/ffxiv/t...ea-Census-2014
    http://na.finalfantasyxiv.com/lodest...e8ff1bcf34c5ae

    The more story locked from the majority is bad for business. Better gear, harder content is fine for the elite. Creating story for a tiny minuscule pushing the larger percentage to not ever experience is bad.
    It's not locked, you choose to lock yourself out of it, which is perfectly fine. It's your prerogative to choose what you spend your time on, but it does not mean that your choices have to be detrimental to others.

    The solo thing doesn't hold water. I don't care if I can solo every single thing in the game 2 years from now.
    Sure it does, you don't need to solo anything. You could have gotten 3-4 people together right after hitting level 60 (just a few weeks after HW) and destroyed T1-13.

    Raids are designed to be group content, content that is not getting played by most people now. Waste of development.
    Again, this is just more of you wanting the entire game to cater to you. This game is full of casual content, you just want 100% of the game's content to cater to you, it's very greedy. Once you take Raiders and non-level capped charters into account, you and your ilk comprise about 25% of the player base, not such a hefty margin to warrant that 100% of the game cater to you. Thus, you should not have everything handed to you on the silver platter, you are not as large of a demographic as you think.
    (11)
    Last edited by zosia; 09-01-2016 at 02:45 AM.