Just in case this suggestion hasn't been tossed out already:

- If/when RNG mitigation is eventually reworked, allow for dodge, blocks, and parries to stack (no longer 100% dodges; you create a glancing blow, even while further mitigating the attack with a block and/or parry where all of these chances are increased as enemy accuracy decreases). Evasion or reduced enemy accuracy then increases counterattack opportunities, instead of reducing them.

- Bake unique counterattack mechanics into Gladiator that most shine in AoE situations.

> Now Flash adds MT damage and you benefit from supporting Dark Arts - Dark Passenger casts, etc.

Alternatively, if SE just made it so PLDs could dodge, parry, or especially block while casting, you stop losing extra health while casting Clemency, so you can better cover your healing needs while your AST spams Gravity or WHM spams Holy past the stun-lock.