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  1. #1
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    I really hope SE starts expanding upon these solo trials we've been getting... The Grand Melee, and our little fight with Regula van Hydrus have been very entertaining, if ridiculously easy... Give us some challenging content like that and you've got the perfect way to safely implement a "git gud" block... Steps of Faith for Heavensward, and Titan HM for the Relic Reborn before it, where not bad because they were a challenge, they were bad because they were a challenge that relied on other people... People with sh*tty latency made Titan harder than he should have been, and the rewards for Steps of Faith made it more logical to abandon it than to try, given it was both less rewarding and much slower than any other trial... Remove other people from the equation though, and you can easily start gating stuff behind a challenge... Give 3.55 its own trial as epic as Steps of Faith, but make it solo, and nobody is going to be able to go "I can't clear it because people abandon instantly". Instead they'll have to learn the mechanics and how to play to clear it...
    (4)

  2. #2
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Nalien View Post
    ... Give 3.55 its own trial as epic as Steps of Faith, but make it solo, and nobody is going to be able to go "I can't clear it because people abandon instantly". Instead they'll have to learn the mechanics and how to play to clear it...
    And give the choice between two-three difficulties because i have feeling even with solo challenging content, people will ask for nerf.
    And in that case, with the possibility to choose our own difficulty, everyone could enjoy the content based on their skills.
    (2)

  3. #3
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Ceasaria View Post
    And in that case, with the possibility to choose our own difficulty, everyone could enjoy the content based on their skills.
    And people then just pick the easiest and complain it's faceroll >_>

    It's common practice in single-player games to have various difficulties of the game simply to make it engaging and accessible to players of varying skill and dedication levels. Skyrim has a simple slider, Dragon's Dogma, Ys, Divinity:Original Sin and probably most others different modes - and nobody complains about the lack of exclusive story, items or whatever. For some reason, when you do the same in multiplayer games, people complain about "muh effort" and how people playing on a lower difficulty should get less.
    (4)

  4. #4
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Nalien View Post
    I really hope SE starts expanding upon these solo trials we've been getting... The Grand Melee, and our little fight with Regula van Hydrus have been very entertaining, if ridiculously easy... Give us some challenging content like that and you've got the perfect way to safely implement a "git gud" block... Steps of Faith for Heavensward, and Titan HM for the Relic Reborn before it, where not bad because they were a challenge, they were bad because they were a challenge that relied on other people...Give 3.55 its own trial as epic as Steps of Faith, but make it solo, and nobody is going to be able to go "I can't clear it because people abandon instantly". Instead they'll have to learn the mechanics and how to play to clear it...
    I would love solo/duo versions of some of these dungeons. I would love to explore an area like Castrum Meridianum with magitek content and various goals.

    The little arena for solo MSQ are ok. But yeah, in an open environment, these kinds of things could take some of those mechanics from the group ones and train you to get better all while enjoying story and exploration. Which seems even better than what guildhest are trying to achieve. Since those are not in context to a unique dungeon.
    (3)
    Last edited by Sandpark; 08-27-2016 at 04:50 AM.

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  5. #5
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Sandpark View Post
    I would love solo/duo versions of some of these dungeons.
    Don't even need that IMO, we've got the undersized party option... That's perhaps my favorite thing from Heavensward... To this day, I enjoy doing dungeons/trials/Coil alone or with one or two friends, far more than the new content SE is adding... If SE went back and added new stuff to dungeons and Coil... That would be amazing, little side passages with optional bosses, nothing hard to add, but it would add some new relevance to them... They've added some new reasons to go back to old content, like the crafted Coil settings, but they're not very compelling IMO... I'd quite like a system similar to Treasure Maps; Lets say you clear T5, it drops a special map, that lets you access something more up to date reward-wise. I'd really love something like that for Primals, could have an almost Guildhest style instance against some of the beast tribe, would have been a much more interesting way to implement the Primal themed minions than crafting recipes, IMO... You do Ifrit (Extreme), get a drop that lets you access a new instance against some Amalj'aa, then that drops the minion and some Lv60 relevant rewards like Eso/Lore...
    (0)
    Last edited by Nalien; 08-27-2016 at 05:59 AM.