Probably the best thing someones written that basically encompasses my feelings of XI and this game and im sure i might get hate for posting this but hey if i can post names of ppl that cause the game to be ruined thru trolling and such then w/e anyways this is the link and its a great read: http://kotaku.com/final-fantasy-xi-w...ple-1785114506
Time for all you people to leave xi in the past its dead done finished ffxiv will never be xi let it go
Or you could show some respect. You wouldn't be here if it wasn't for 11. Also *fun fact* 11 has made the company the most amount of money of any final fantasy. This is a few years old but it is still accurate. http://www.ign.com/articles/2012/06/...of-all-time-is
So instead of relegating people's opinions of 11 to the garbage pile because you call it old and dead serves no end or purpose in this thread. Unless you have something constructive to add please do not bother posting, we already have too much blah blah blah going on in the forums.
Last point is that there are dozens of systems within 11 that can be fundamentally changed to fit 14 AND the 14 devs have access to the same 11 team to bounce ideas off of.
Blah blah i need to respect a video game and all the players who cant let go get a grip i should also respect everquest and WoW too huh they came before xiv
Last edited by Dumbledoremd; 08-26-2016 at 12:55 PM.
Another fun fact is that ff14 hasnt been out for even half the time of ff11. One other fun fact is that ff11 had little competition during its prime. And now that there is competition, the game is dead. Which means ff11 clearly aint doing it right anymore.
SE didn't make XIV cause other mmos were successful they made it cause XI was successful for them is what the guy was pointing out.
I'm not sure what he's trying to get at either, but I can relate in the sense that as a "New Age Gamer" as one would describe me, it does get a little annoying to hear how great a game that is presumably dead was get shoved down my throat all the time. I mean, honestly, I can never go anywhere without hearing something about FFXI. I once joined an FC where that was the topic almost regularly, and it sucked because I couldn't relate to the discussion at all because I never played it. Felt like an outcast. I mean, don't get me wrong, people can discuss it all they want. It's great that they have fond memories of something like that. But as somebody who never experienced it, it does slowly get to the point where you just have "Oh great... this topic again" running in the back of your mind. Perhaps it's jealously since I didn't get to experience that, I don't know. Sometimes you just wish people could drop it so we can try making new memories or rather, I want to be able to make those great fond memories myself, but instead I'm always left watching people talk about theirs; and most often about how this game isn't that game. Not that there's nothing wrong with that! It's just all the time about the same topic. Bleh, now I'm just ranting. lol Hopefully you understand what I mean.
Last edited by Nav_Fae; 08-26-2016 at 01:49 PM.
I liked that article, because I can heavily relate to everything said. I started playing XI right after Seekers of Adoulin came out and when the Xbox 360 had the Ultimate Collection Seeker's Edition available for purchase. XI was my first/second MMO, PSO was likely my first but it got shut down after I played it for like a few weeks. XI was interesting to get into, the combat was slower and the game was also aged like a fine wine, wasn't easy to get into either. A new player starting out was a harrowing experience, but I got into a LS on Bahamut and made high level friends that helped me through my Limit Break quests and leveling, and without those people I never would have gotten anywhere.
People do need to try and be fair about what separates XI and XIV, because as someone else said, because of subs and how long it was around for, XI is SE's highest paying FF game to date at the very least. It can be attributed for XIV even being put into thought, 1.0 being a flop was for different reasons despite it's similarities to XI.
Nonetheless lots of things could be gained from taking ideas from XI, XIV is a heavily casual game because SE wants to play it safe with the game not push anyone away and keep it accessible to everyone, but the game is so easy if you're doing anything but Savage, a game where 90% of the content is barely thought provoking or challenging in any way is a soft point for me that I believe needs to be adjusted. Like with before HW Yoshi was saying "Yes areas will be dangerous and you will need to group with your allies to get around." Only because some would be 10 levels higher than us, after a few levels it was the same as it's always been, they need to make the overworld more varied and challenging in new ways. Elemental sprites in XI were bosses in of themselves, the same cannot be said for XIV, we need XI's influence and past implementations to be redesigned for XIV to give it new life, because I remember seeing trailers and gameplay for XIV 2.0. After coming from XI my mind was blown, I couldn't believe the graphics and the faster combat and how it looked, and it did feel pretty magical at first jumping from XI>XIV. But 14 is getting stale fast, and it's staying power is dwindling and SE needs to change things up and go about it differently for the next year. Because we're coming up on a huge turning point and now is the time for them to change how everything plays for us.
Fun fact ffxiv saved Squre from going bankrupt
But with this example you could replace 11 with any game you haven't played. This game had the already built in population of 11 transfers so this game had a starting base population that consisted of an overwhelming amount of 11 users. Naturally this translates to a lot of people comparing and being nostalgic.
I feel the same way as you when people bring up WoW and this game, but only because I never played WoW at all and don't understand the references. However, I just stay out of those since I don't have an educated opinion on the matter.
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