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  1. #1
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Mmm I really wouldn't go that far to make it sound like the Primals were that huge of value.
    Keep in mind, though, that Titan HM was such a frustrating roadblock that it caused many players to quit the game. I'd say Titan HM was definitely more difficult than coil turns 1 and 2. I don't really remember T4 well enough to make that same claim.
    (1)

  2. #2
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Thayos View Post
    Keep in mind, though, that Titan HM was such a frustrating roadblock that it caused many players to quit the game. I'd say Titan HM was definitely more difficult than coil turns 1 and 2. I don't really remember T4 well enough to make that same claim.
    Titan was certainly the wall at the time. One typical reason however was lag or improper recognition. Initially, that really was a big problem for all versions of Titan.



    Once we got used to it better though, and more people started using VPNs, it became less of a problem. That wasn't so much about learning a new mechanic as it was memorizing something you already knew but giving it an unnecessarily higher degree of priority.
    (5)

  3. #3
    Player
    Kaiyoko's Avatar
    Join Date
    Mar 2011
    Posts
    194
    Character
    Kaiyoko Star
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Welsper59 View Post
    Titan was certainly the wall at the time. One typical reason however was lag or improper recognition. Initially, that really was a big problem for all versions of Titan.



    Once we got used to it better though, and more people started using VPNs, it became less of a problem. That wasn't so much about learning a new mechanic as it was memorizing something you already knew but giving it an unnecessarily higher degree of priority.
    The old server update in instances were 0.3 secs in the 2.0 days. In patch 2.1 they updated the server updates to 0.1 sec. This helped a lot of people clear Titan HM.
    (1)

  4. #4
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Thayos View Post
    Keep in mind, though, that Titan HM was such a frustrating roadblock that it caused many players to quit the game. I'd say Titan HM was definitely more difficult than coil turns 1 and 2. I don't really remember T4 well enough to make that same claim.
    I feel T2 may have been slightly tougher than Titan HM (Rot mechanic). Much like Landslide in Titan HM, the laser attack ADS used was pretty tough to avoid (I recall a gif where a BRD steps out of the AoE and maybe a second or so later, still gets hit by the attack, almost getting KO'd). I'm not sure when the Enrage strategy was discovered, but I think it was near 2.1's release... or after?
    (2)