This interview made my stomach churn.

I really don't get this idea of closing this "gap" between player skill levels. Is SE's goal just to homogenize performance? Everyone already gets raid equivalent ilvl gear to keep the gap as small as possible, now we are going to lose rotational depth to further shrink an already small gap?

I just don't get it, why keep shrinking the gap? What's the point? If SE always caters to the lowest common denominator, and they want to shorten the gap between the skill ceiling and floor, does that mean this game's skill ceiling is moving closer to the floor (the lowest common denominator)?

This interview made me legit sad...