Quote Originally Posted by Jacien View Post
Dunno if it's been said before, but any "low-quality" cutscene where it's just text dialog and simple emotes are not replayable for some reason. Only those that are better animated, has actual camera angles, or has voices are replayable. This leads to a LOT of dialog that's unable to be watched.
Yeah. I want access to ALL cutscenes, of either type. It shouldn't be so hard to include them all. After all, they're already in the game, we just need the Unending Journey to link to them.


Quote Originally Posted by thegreatonemal View Post
Anyone who played as a dragoon through HW would have noticed that even in voiced cutscenes people would refer to you as the Azure Dragoon you go back and use the unending journey and its the normal version
Quote Originally Posted by Frederick22 View Post
Yes, I have this problem too. I would like an option to have the different dialogconcthe Unbending Journey. Its duable.
The Unending Journey already picks up your current appearance and gear. It's really weird for it not to use your current job in cases where it makes a difference in the scene.



If they got basic availability fixed, there are other improvements I'd like to suggest for the Unending Journey. For instance, it reiterates the description of the quest from the Quest Journal, but it would be nice to see where within that description the cutscenes appear. Perhaps an icon like the current "viewing cutscene" icon could appear in the quest description between the paragraphs where a scene actually occurs. It would just make it easier to review what happened in context.

It just seems a bit wrong to suggest cosmetic improvements like that when the basic functionality is missing so much.