Write it up!

I think, if it has a good amount of healing integrated with its dps and provides unique utility and is styled well with animations and skill effects, I think even dps skewed players would roll one up as their healer of choice. Sure, you run the risk of having a dps player neglecting their healing duty but that goes for really any class.

I'm not an experienced player but would any of this be viable as possible tools of the job?

* limited on ranged heals (maybe just a strong HoT) but nice PBAoe healing
* heals cost TP
* party TP regen support
* self TP refill
* TP shield (half damage received is directed to tp)
* buff that heals target for tp spent (more tp spent, more healing. Only refers to skills with actual tp costs)
* combo support (can somehow improve procs)
* determination replaces mind for healing