Raiding isn't too hard for me, but it certainly is boring. Oh look, someone had a brain fart five minutes in and now we're back to the start of the fight because for the most part, a single derp is unrecoverable. Zzzzz. When the content relies on 8 people performing in a predetermined pattern without a single screw-up, it gets pretty old and tiring after a while. I don't really equate gimmicky one-shots with difficulty, they're just needless frustration, and XIV raiding has gimmicky one-shots in spades.

Maybe all raiding is like this, idk. But I'd prefer if rather than pointless pass/fail checks there would be more "snowballing" mechanics where if you derp once, it's harder (but still beatable), derp too many times though and you wipe.