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  1. #1
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Having been doing endgame for a long while, I jumped on a new character, and I would normally do other content, did my roulettes to speed up my EXP gains.
    In every single run, the other players were clearly watching netflix, and not paying attention to anything. (I dont mean they were new players who didnt know any better, I mean they weren't actually trying, they were nearly AFK most of the run, every run I've had for a month. Let's not even get into how DPS never attack the mob with the lowest HP, and when a mob reached 30% hp, they switch targets, so as not to kill it, even as a melee DPS, and there's no AoE user in the group)

    The 2nd boss in Sastasha, I'd start fighting the add on the right, and when its about 10% HP, I switch to the next add.
    As expected from duty finder, after about 60-70% of its HP being gone, the 2nd add and boss are now missing 10-25% of their HP, so I have to switch to them early, which is what i expect to happen in duty finder.

    But here is the weird thing. No one attacked or tried to kill the 1st add I took down in HP.

    I dont mean they went for the boss, and then went back to him, i mean, they got their add down to 50% hp, switched to the boss, and AFKed until he ran away, and then AFKed again.

    I had 2 mobs beating on me, and no one is fighting them.

    So I kill them myself.

    Get to re-fighting him, and I pulled the boss away from where he stands, and the DPS sit there, facing where the enemies used to stand, AFk for like 2mins, before they come back to fight the wrong mob as usual.

    But again, they ignore the 1st add, leaving it alive.

    So I purposely dont attack it, and wait to see if they ever kill it.... they dont.

    I go to the next group of mobs, purposely dragging the add to them, and once again, they leave it alive.

    For some reason, DPS in this game cant seem to adjust to me moving the mobs, they stand there trying to spam attacks for 1-2 mins, before they realize there's no mobs in front of them.

    out of every sastasha run ive had within the last month, which had to be over 10 runs, I've only had the DPS kill the adds once.

    you get healers who start off DPSing at the start, which makes the run great... then by the 3rd pull, they AFK spamming cure. I'll be at full HP, no mobs around, and they are still spamming cure. (Never knew how much threat cures could generate when spammed, they were always like 90-99% of my threat)

    This isnt SCHs, this is WHMs. (Heck, had only 1 SCH, and he refused to summon his fairy, and would AFK at each fight, despite being asked to at least bring out his fairy, so it could heal)

    The low level dungeons right now are at their all time worst, and I've straight up given up using duty finder as Tank.

    I used to be more sensitive, and give up easier on people, but as time went on, I grew a thicker skin, but this is just too atrocious, as I could solo the place better than play with the current people going into duty finder.
    (0)
    Last edited by Claire_Pendragon; 08-23-2016 at 11:42 PM.
    CLAIRE PENDRAGON

  2. #2
    Player
    FunkyBunch's Avatar
    Join Date
    Dec 2015
    Location
    Uldah-Thanalan-Exodus
    Posts
    513
    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    Quote Originally Posted by Claire_Pendragon View Post
    out of every sastasha run ive had within the last month, which had to be over 10 runs, I've only had the DPS kill the adds once
    You don't need to kill the adds in Satasha... Especially the last boss. It just slows the run down.
    Overpower alone should be enough to kill the Satasha adds, so them focusing the boss should make the fight takes less time.

    DPS generally don't kill mobs with low health in single target mode because the Tank AoE abilities generally take care of them before the last mob dies, so taking them out early is a waste of DPS unless the healer is really struggling or the Tank is running out of TP/MP.
    (0)

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